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A question about magic item creation?
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<blockquote data-quote="Spatzimaus" data-source="post: 792526" data-attributes="member: 3051"><p>How Munchkin is this? Let me count the ways...</p><p></p><p>Nah, it's not even worth getting into. The answer is NO. The item design rules in the DMG are guidelines for the DM to use when figuring out what's in his world, NOT a way for players to design whatever they want. Pax has good numbers for costs using the existing rules, but I'd just flat-out say "no, until you become a god you can't make things like that".</p><p></p><p>Oh, and one other note: the Ring of Warding. Maybe it's just me, but the way the DMG describes it, you can't CHOOSE to make an item be intelligent, it just sorta ends up that way. Or at least, that's how we've always treated it IMC. Creating an intelligence out of nothing goes a bit beyond a low-level item creation feat, wouldn't you say?</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 792526, member: 3051"] How Munchkin is this? Let me count the ways... Nah, it's not even worth getting into. The answer is NO. The item design rules in the DMG are guidelines for the DM to use when figuring out what's in his world, NOT a way for players to design whatever they want. Pax has good numbers for costs using the existing rules, but I'd just flat-out say "no, until you become a god you can't make things like that". Oh, and one other note: the Ring of Warding. Maybe it's just me, but the way the DMG describes it, you can't CHOOSE to make an item be intelligent, it just sorta ends up that way. Or at least, that's how we've always treated it IMC. Creating an intelligence out of nothing goes a bit beyond a low-level item creation feat, wouldn't you say? [/QUOTE]
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