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General Tabletop Discussion
*Pathfinder & Starfinder
A question about Paizo/PF adventure design
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<blockquote data-quote="Gorgon Zee" data-source="post: 8138837" data-attributes="member: 75787"><p>Gotcha. PF2 is a bit different as spell casters are not capable for he extremes of damage they could in PF1 / 3x. So in PF2 if the goblins are a moderate threat, a fireball will just end up with 3 goblins maybe at ⅓ hit points. </p><p></p><p>However I'm not sure that even in 4E that fireballs are a one-shot for a group of three foes that are counted as moderate threat. In most versions of D&D, for three goblins to be a moderate threat they are close to player-level hit points, and a single at-level fireball has never been able to TPK a party in any system I've played in. </p><p></p><p>In 4E I think a lot of spells are enemy only, so you could happily be engaged with one group of goblins, and cast a spell including you and both groups and toast only yer opposition, but my recollection of 3x and AD&D is that that is not the case for them (not sure about 5E). So magic effects like fireball are pretty much useless once you have enemies engaged with you. The best scenario for the party is that you are in a big room engaged with enemies when another group comes in the far end. THEN your spell caster can step out of the fracas and spend an action fireballing the newcomers. </p><p></p><p>Sadly, that was never the case in the last AP we played in -- if we triggered a second group they tended to run straight to us as soon as they saw us or they split up and fired ranged attacks at us from multiple locations. Maybe our GM just didn't like us ...</p></blockquote><p></p>
[QUOTE="Gorgon Zee, post: 8138837, member: 75787"] Gotcha. PF2 is a bit different as spell casters are not capable for he extremes of damage they could in PF1 / 3x. So in PF2 if the goblins are a moderate threat, a fireball will just end up with 3 goblins maybe at ⅓ hit points. However I'm not sure that even in 4E that fireballs are a one-shot for a group of three foes that are counted as moderate threat. In most versions of D&D, for three goblins to be a moderate threat they are close to player-level hit points, and a single at-level fireball has never been able to TPK a party in any system I've played in. In 4E I think a lot of spells are enemy only, so you could happily be engaged with one group of goblins, and cast a spell including you and both groups and toast only yer opposition, but my recollection of 3x and AD&D is that that is not the case for them (not sure about 5E). So magic effects like fireball are pretty much useless once you have enemies engaged with you. The best scenario for the party is that you are in a big room engaged with enemies when another group comes in the far end. THEN your spell caster can step out of the fracas and spend an action fireballing the newcomers. Sadly, that was never the case in the last AP we played in -- if we triggered a second group they tended to run straight to us as soon as they saw us or they split up and fired ranged attacks at us from multiple locations. Maybe our GM just didn't like us ... [/QUOTE]
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