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General Tabletop Discussion
*Dungeons & Dragons
A Question about Weapon and Armor Proficiencies.
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<blockquote data-quote="SableWyvern" data-source="post: 149941" data-attributes="member: 1008"><p>Given the player's inexperience, your ruling (to allow the feats to be changed) sounds reasonable. Another viable alternative would be to make up a whole new character.</p><p></p><p>I had a player last session decide that he was not happy with the character choices he had made (moreso roleplaying/concept decisions, rather than mechanics based ones), so he scrapped the character and is starting a new one next session (same level, because this is a rare occurence due to legitimate mistakes and not a habit).</p><p></p><p>Back to your situation, ideally, it would have been best to identify this problem earlier on, and redo the character then. It's always a good option for a DM to discuss a player's future plans and options at every level up, especially if they are new to the system.</p><p></p><p>Anyway, to answer your actual question: by the rules, the player is stuck with the feats he has chosen. It is the responsibility of a player to understand the ramifications of his feat, skill and class choices. There are some people on the boards who are fairly generous with swapping out feats as characters level up, but this is not by-the-book play.</p></blockquote><p></p>
[QUOTE="SableWyvern, post: 149941, member: 1008"] Given the player's inexperience, your ruling (to allow the feats to be changed) sounds reasonable. Another viable alternative would be to make up a whole new character. I had a player last session decide that he was not happy with the character choices he had made (moreso roleplaying/concept decisions, rather than mechanics based ones), so he scrapped the character and is starting a new one next session (same level, because this is a rare occurence due to legitimate mistakes and not a habit). Back to your situation, ideally, it would have been best to identify this problem earlier on, and redo the character then. It's always a good option for a DM to discuss a player's future plans and options at every level up, especially if they are new to the system. Anyway, to answer your actual question: by the rules, the player is stuck with the feats he has chosen. It is the responsibility of a player to understand the ramifications of his feat, skill and class choices. There are some people on the boards who are fairly generous with swapping out feats as characters level up, but this is not by-the-book play. [/QUOTE]
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General Tabletop Discussion
*Dungeons & Dragons
A Question about Weapon and Armor Proficiencies.
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