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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
A question for 4e players and DMs (about 5e)
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<blockquote data-quote="UnknownAtThisTime" data-source="post: 6697021" data-attributes="member: 94582"><p>I am fitting the topic here because I suppose it is general enough, but specifically the perspective I am looking for is from those "familiar with" & "with an affinity to" 4e anyway.</p><p></p><p>Please and please, I don't want to start in on an argument about which is superior, "just some facts and opinions" that I would like to gather.</p><p></p><p>Brief background:</p><ul> <li data-xf-list-type="ul">The group has played 4e since 2009 ish. For half the group, it is the only RPG they know. Some of the group was raised on AD&D etc.</li> <li data-xf-list-type="ul">The group does not get to play that often. A few times a year frankly, albeit a few days of concentrated gaming when they are together.</li> <li data-xf-list-type="ul">Learning a new system will cut in to the limited time available to the group, especially for the DM. And ....</li> <li data-xf-list-type="ul">It is my rotation as DM now. <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /> It is time for me to build a world/campaign/etc. My time is far more limited than I would like.</li> <li data-xf-list-type="ul">To be blunt, SOME amount of tactical/miniatures is desired for this group.</li> <li data-xf-list-type="ul">The group played what I think was the very first "Next" alpha (a couple encounters as I recall) that was released years ago. Rules were limited at the time.</li> <li data-xf-list-type="ul">There is, in a general sense, no dis-satisfaction with 4e. We tend to keep toward the heroic tier and enforce some simplification to combat. It is enjoyed by all. But, in a general sense, we also have nothing against trying something new!</li> </ul><p></p><p>My word, that is all a very long winded way of asking this: "Should we fire up 4e again, or should I bite the bullet and invest my time and money in 5e. <u>And specifically, Is it somewhat clear how much miniature/tactical play you can introduce to 5e?</u> Abstracting movement of miniatures around a battle map is probably not quite enough to scratch the tactical itch of these guys." </p><p></p><p>Any assistance /opinion/guidance is appreciated. I hope my question is even clear at this point.</p></blockquote><p></p>
[QUOTE="UnknownAtThisTime, post: 6697021, member: 94582"] I am fitting the topic here because I suppose it is general enough, but specifically the perspective I am looking for is from those "familiar with" & "with an affinity to" 4e anyway. Please and please, I don't want to start in on an argument about which is superior, "just some facts and opinions" that I would like to gather. Brief background: [LIST] [*]The group has played 4e since 2009 ish. For half the group, it is the only RPG they know. Some of the group was raised on AD&D etc. [*]The group does not get to play that often. A few times a year frankly, albeit a few days of concentrated gaming when they are together. [*]Learning a new system will cut in to the limited time available to the group, especially for the DM. And .... [*]It is my rotation as DM now. :erm: It is time for me to build a world/campaign/etc. My time is far more limited than I would like. [*]To be blunt, SOME amount of tactical/miniatures is desired for this group. [*]The group played what I think was the very first "Next" alpha (a couple encounters as I recall) that was released years ago. Rules were limited at the time. [*]There is, in a general sense, no dis-satisfaction with 4e. We tend to keep toward the heroic tier and enforce some simplification to combat. It is enjoyed by all. But, in a general sense, we also have nothing against trying something new! [/LIST] My word, that is all a very long winded way of asking this: "Should we fire up 4e again, or should I bite the bullet and invest my time and money in 5e. [U]And specifically, Is it somewhat clear how much miniature/tactical play you can introduce to 5e?[/U] Abstracting movement of miniatures around a battle map is probably not quite enough to scratch the tactical itch of these guys." Any assistance /opinion/guidance is appreciated. I hope my question is even clear at this point. [/QUOTE]
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A question for 4e players and DMs (about 5e)
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