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<blockquote data-quote="Estlor" data-source="post: 387272" data-attributes="member: 7261"><p>IIRC, it has some general kingdom rulership rules - things like determining how much income is received from each hex, what kind of events will happen through the course of a year, and so forth. The weapon mastery and war machine rules are comprehensive. The Cyclopedia combines relevant information from each set into chapters, meaning all the class information is in one chapter, even though the druid and mystic classes arrived in later books. (In other words, it's divided by topic, not by "set".)</p><p></p><p>The book talks about the Immortals and offers a condensed set of rules on becoming Immortal, but Immortal rules were omitted until the Wrath of the Immortals boxed set came out shortly after.</p><p></p><p>There is a sort of peacemeil version of the old trail maps in the chapter on Mystara - a little creative viewing and you can follow what is basically a map of the entire Known World (minus Alphatia and things north of the Heldannic Freeholds). It's all set in 1000 AC still - WotI was the first book to advance the timeline. There are short, one paragraph blurbs on most of the major nations and a very brief overview of the Hollow World.</p><p></p><p>It is THE comprehensive book for OD&D.</p></blockquote><p></p>
[QUOTE="Estlor, post: 387272, member: 7261"] IIRC, it has some general kingdom rulership rules - things like determining how much income is received from each hex, what kind of events will happen through the course of a year, and so forth. The weapon mastery and war machine rules are comprehensive. The Cyclopedia combines relevant information from each set into chapters, meaning all the class information is in one chapter, even though the druid and mystic classes arrived in later books. (In other words, it's divided by topic, not by "set".) The book talks about the Immortals and offers a condensed set of rules on becoming Immortal, but Immortal rules were omitted until the Wrath of the Immortals boxed set came out shortly after. There is a sort of peacemeil version of the old trail maps in the chapter on Mystara - a little creative viewing and you can follow what is basically a map of the entire Known World (minus Alphatia and things north of the Heldannic Freeholds). It's all set in 1000 AC still - WotI was the first book to advance the timeline. There are short, one paragraph blurbs on most of the major nations and a very brief overview of the Hollow World. It is THE comprehensive book for OD&D. [/QUOTE]
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