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A question for fellow long time Forgotten Realms fans.
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<blockquote data-quote="gyor" data-source="post: 7145748" data-attributes="member: 6670153"><p>On the surface the world has been reset the way it was, but when you dig deeper, 5e realms is kind of it's own beast very much, because various Gods are back, but some of these Gods we're from different times and never interacted with each other. And while events has played out that lead many parts of the forgotten realms to end up resembling 1e/2e, they recent past didn't just disappear, it's left it's mark on everyone. </p><p></p><p> Mulhorand is back, but the Mulhorandi Gods are far more active then back in 2e, and they are united for the first time since Orcgate wars millennia ago, and slavery, which included the massive part of Mulhorand's population in previous editions, has been a eliminated. I mean Horus-Ra is two separate gods now, and Nazram the World Walker is acting almost like a peer with these Gods and he's been gone for Millennia as well, walking the planes long before 1e. </p><p></p><p> Also Mulhorand's population seems very divided compared to it's history, you have Mulhorandi who ended up trapped in Abier and who enslaved the Untherites, under orders from Genasi and Dragonborn, who have Mulhorandi who didn't go to Abier and they ended up living under Imaskari rule, and then you have a Mulhorandi Disporia of those who fled the area during the spellplague returning. </p><p></p><p> Dambrath is still very much in 4e mode, barbarian tribes with Lycsnthropes avoiding abandoned Crinti cities, the Crinti don't seem to be making a peep from where ever they are hiding (probably the underdark). </p><p></p><p> Unther just reappeared, replacing most of Tymanther, accept for two major cities and odds and ends locations. Unther spent a century as slaves till their GodKing returned (it's a mystery if it's the original Gilgeam reborn or someone who simply found a way to take Gilgeams power for himself). You have In the site Gods returning as well, including ones gone for millennia. </p><p></p><p> Cormyr has a new Queen who is dealing with the after math of the Shadovar War. </p><p></p><p> Myth Drannar is in ruins again, but this time with Shade on top of it, Shade a city that was very much a living city in previous editions, creating a very strange mega dungeon. </p><p></p><p> Algorond still has the political system it had in 4e, but other then that it hasn't changed much between editions aside from an influx of Tiefling refugees from Thay. </p><p></p><p> Mulgoholm is still ruled by Dragon Princes. </p><p></p><p> Calimshan is pining for the Chosen of Ilmater that liberated it from the Djinn and Efferti. </p><p></p><p> Mezro in Chult is in another dimension. </p><p></p><p> Halruaa, a Magecracy, just spent a century in Abier a world with no Weave of Magic, and then returned ready for business. </p><p></p><p> Maztica is back, possibly with a few parts of Abier attached to it, AO was a bit sloppy with the Sundering. The Tabaxi now worship the cat lord and between that and weird stuff happening in Maztica Taxabi are visiting Faerun in numbers, something the previously isolationist Tabaxi didn't do before. </p><p></p><p> And and their are still ways to visit Abeir. </p><p></p><p> That Warlock Knights from 4e still rule Vaasa. </p><p></p><p> Just a taste. 5e is designed to appeal to nostalgia, but it's it own thing, with it's own twists.</p></blockquote><p></p>
[QUOTE="gyor, post: 7145748, member: 6670153"] On the surface the world has been reset the way it was, but when you dig deeper, 5e realms is kind of it's own beast very much, because various Gods are back, but some of these Gods we're from different times and never interacted with each other. And while events has played out that lead many parts of the forgotten realms to end up resembling 1e/2e, they recent past didn't just disappear, it's left it's mark on everyone. Mulhorand is back, but the Mulhorandi Gods are far more active then back in 2e, and they are united for the first time since Orcgate wars millennia ago, and slavery, which included the massive part of Mulhorand's population in previous editions, has been a eliminated. I mean Horus-Ra is two separate gods now, and Nazram the World Walker is acting almost like a peer with these Gods and he's been gone for Millennia as well, walking the planes long before 1e. Also Mulhorand's population seems very divided compared to it's history, you have Mulhorandi who ended up trapped in Abier and who enslaved the Untherites, under orders from Genasi and Dragonborn, who have Mulhorandi who didn't go to Abier and they ended up living under Imaskari rule, and then you have a Mulhorandi Disporia of those who fled the area during the spellplague returning. Dambrath is still very much in 4e mode, barbarian tribes with Lycsnthropes avoiding abandoned Crinti cities, the Crinti don't seem to be making a peep from where ever they are hiding (probably the underdark). Unther just reappeared, replacing most of Tymanther, accept for two major cities and odds and ends locations. Unther spent a century as slaves till their GodKing returned (it's a mystery if it's the original Gilgeam reborn or someone who simply found a way to take Gilgeams power for himself). You have In the site Gods returning as well, including ones gone for millennia. Cormyr has a new Queen who is dealing with the after math of the Shadovar War. Myth Drannar is in ruins again, but this time with Shade on top of it, Shade a city that was very much a living city in previous editions, creating a very strange mega dungeon. Algorond still has the political system it had in 4e, but other then that it hasn't changed much between editions aside from an influx of Tiefling refugees from Thay. Mulgoholm is still ruled by Dragon Princes. Calimshan is pining for the Chosen of Ilmater that liberated it from the Djinn and Efferti. Mezro in Chult is in another dimension. Halruaa, a Magecracy, just spent a century in Abier a world with no Weave of Magic, and then returned ready for business. Maztica is back, possibly with a few parts of Abier attached to it, AO was a bit sloppy with the Sundering. The Tabaxi now worship the cat lord and between that and weird stuff happening in Maztica Taxabi are visiting Faerun in numbers, something the previously isolationist Tabaxi didn't do before. And and their are still ways to visit Abeir. That Warlock Knights from 4e still rule Vaasa. Just a taste. 5e is designed to appeal to nostalgia, but it's it own thing, with it's own twists. [/QUOTE]
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