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General Tabletop Discussion
*Pathfinder & Starfinder
A question for folks who started with 3E, 4E or Pathfinder: how do earlier editions play for you?
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<blockquote data-quote="MoonSong" data-source="post: 6241149" data-attributes="member: 6689464"><p>Ok, words from someone who actually started with 3E/Late 2E (not in the late powercreep supplements late sense, just late as in "nobody gives a $h/t about racial limits and stuff with NWPS always assumed" late). Yes got some 2e before, but it was a very arcane thing, something hard to grasp and understand, then 3e came out and became a "rosetta stone" of D&D for me, for the simple reason it is the same frigging game, except 3.x gives you options -like point buy- and 2e has limits -that nobody cares about- while numbers in character sheets may be different both play exactly the same. </p><p></p><p>Now I have played 1e too, and it like basic can feel pretty boring -though this is more of a personal thing, I will always get bored with dungeoncrawling regardless of edition, and most of the times I've played the older editions it was dungeoncrawling- but if used to play an ongoing campaign or something other than dungeoncrawling it is very obvious it is the same exact game, just with less options and more limits, but it plays the same. The reason I like 2e and 3.x better, is because the flexibility they provide and because their flavor is something I can relate to, not to mention that they feel the most thematically complete editions, if 2e just had sorcerers,warlords & warlocks, more accessible dualclasssing and was better organized, I wouldn't play any other thing, the same is true for 3.5 if it's point-buy allowed for even lower scores and had less fiddly moving parts -plus warlords-. </p><p></p><p>All other editions feel thematically incomplete, it isn't I cannot enjoy basic, for example, but it feels like only good for very short campaigns or one-shots. And for 1e, it just feels archaic and clunky at some parts, but like I said, it plays mostly the same.</p><p></p><p>On short, playing on an older edition feels like playing on a regular game where the DM just arbitrarily decided to ban 95% of the character concepts available.</p></blockquote><p></p>
[QUOTE="MoonSong, post: 6241149, member: 6689464"] Ok, words from someone who actually started with 3E/Late 2E (not in the late powercreep supplements late sense, just late as in "nobody gives a $h/t about racial limits and stuff with NWPS always assumed" late). Yes got some 2e before, but it was a very arcane thing, something hard to grasp and understand, then 3e came out and became a "rosetta stone" of D&D for me, for the simple reason it is the same frigging game, except 3.x gives you options -like point buy- and 2e has limits -that nobody cares about- while numbers in character sheets may be different both play exactly the same. Now I have played 1e too, and it like basic can feel pretty boring -though this is more of a personal thing, I will always get bored with dungeoncrawling regardless of edition, and most of the times I've played the older editions it was dungeoncrawling- but if used to play an ongoing campaign or something other than dungeoncrawling it is very obvious it is the same exact game, just with less options and more limits, but it plays the same. The reason I like 2e and 3.x better, is because the flexibility they provide and because their flavor is something I can relate to, not to mention that they feel the most thematically complete editions, if 2e just had sorcerers,warlords & warlocks, more accessible dualclasssing and was better organized, I wouldn't play any other thing, the same is true for 3.5 if it's point-buy allowed for even lower scores and had less fiddly moving parts -plus warlords-. All other editions feel thematically incomplete, it isn't I cannot enjoy basic, for example, but it feels like only good for very short campaigns or one-shots. And for 1e, it just feels archaic and clunky at some parts, but like I said, it plays mostly the same. On short, playing on an older edition feels like playing on a regular game where the DM just arbitrarily decided to ban 95% of the character concepts available. [/QUOTE]
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General Tabletop Discussion
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A question for folks who started with 3E, 4E or Pathfinder: how do earlier editions play for you?
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