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A question for Pathfinder lovers.
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<blockquote data-quote="EricNoah" data-source="post: 4869738" data-attributes="member: 4"><p>The whole pathfinder situation is very interesting to me because it allows for a couple of different scenarios. I could go "all-Pathfinder" but still use adventures and materials designed for 3.5. I could go "some Pathfinder, some 3.5", blending the games, taking what I liked most from each edition. Or I could continue to go basically "all-3.5" but still take advantage of Paizo's adventures. So to me the most exciting thing is the backwards compatibility. </p><p></p><p>To someone who is already playing 3.5, there might not be a great reason to go "all-Pathfinder" but I think they will want at least a passing familiarity with it so they can take advantage of future adventure publications from Paizo, which will all be for Patfhinder though easily usable in 3.5. </p><p></p><p>To someone who is not playing 3.5 or 3.0 because they found something better, or because they inherently don't like 3.x ... I can't think of a good reason to "come back" by way of Pathfinder. I don't think its rule-changes are going to be so ground-breaking as to lure folks back who are already gone, and I don't think it's going to solve the issue of the game's complexity at higher levels. </p><p></p><p>I personally am going to continue to run a 3.5 game, and have Patfhfinder rules on hand as a deep source of potential house rules. I might port some stuff like Combat Maneuver rules over to 3.5. I'll also want to have the Pathfinder rules on hand to help with converting future Paizo adventures back to 3.5 as much as necessary. I'll also be very eager to see what they do with the Bestiary - how much rules/stat tweaking they do. If they make enough interesting changes, it will be like having a big book full of variant SRD monsters and that would be well worth the price of admission.</p></blockquote><p></p>
[QUOTE="EricNoah, post: 4869738, member: 4"] The whole pathfinder situation is very interesting to me because it allows for a couple of different scenarios. I could go "all-Pathfinder" but still use adventures and materials designed for 3.5. I could go "some Pathfinder, some 3.5", blending the games, taking what I liked most from each edition. Or I could continue to go basically "all-3.5" but still take advantage of Paizo's adventures. So to me the most exciting thing is the backwards compatibility. To someone who is already playing 3.5, there might not be a great reason to go "all-Pathfinder" but I think they will want at least a passing familiarity with it so they can take advantage of future adventure publications from Paizo, which will all be for Patfhinder though easily usable in 3.5. To someone who is not playing 3.5 or 3.0 because they found something better, or because they inherently don't like 3.x ... I can't think of a good reason to "come back" by way of Pathfinder. I don't think its rule-changes are going to be so ground-breaking as to lure folks back who are already gone, and I don't think it's going to solve the issue of the game's complexity at higher levels. I personally am going to continue to run a 3.5 game, and have Patfhfinder rules on hand as a deep source of potential house rules. I might port some stuff like Combat Maneuver rules over to 3.5. I'll also want to have the Pathfinder rules on hand to help with converting future Paizo adventures back to 3.5 as much as necessary. I'll also be very eager to see what they do with the Bestiary - how much rules/stat tweaking they do. If they make enough interesting changes, it will be like having a big book full of variant SRD monsters and that would be well worth the price of admission. [/QUOTE]
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