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A question for the 5e Experts about the Monk class
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<blockquote data-quote="UngeheuerLich" data-source="post: 7440460" data-attributes="member: 59057"><p>After reviewing the way of the 4 elements monk again I see it this way:</p><p>Lots of trap options but good enough.</p><p>Elemental attunement is cool. Not as powerful as other tradition benefits at that level but cool and useful.</p><p>Water shaping is also cool. The damage options are rather bad. Especially the damage spells.</p><p>Fireball is an exception. Shatter is ok...ish.</p><p>The jump spell is not too useless. If it comes up in your games. Step of the wind plus jump is nice.</p><p>Fly spell with con save proficiency not too far away: sign me in.</p><p>Stoneskin seems good at first but it is useless after a single level.</p><p>So. I would not combine both traditions. You don't need open hand techniques. You can do well with just the elemental disciplines. The monk base class would do well enough without any subclass. It is strong if you use mobility to your advantage and the elemental monk can add quite a bit to that.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 7440460, member: 59057"] After reviewing the way of the 4 elements monk again I see it this way: Lots of trap options but good enough. Elemental attunement is cool. Not as powerful as other tradition benefits at that level but cool and useful. Water shaping is also cool. The damage options are rather bad. Especially the damage spells. Fireball is an exception. Shatter is ok...ish. The jump spell is not too useless. If it comes up in your games. Step of the wind plus jump is nice. Fly spell with con save proficiency not too far away: sign me in. Stoneskin seems good at first but it is useless after a single level. So. I would not combine both traditions. You don't need open hand techniques. You can do well with just the elemental disciplines. The monk base class would do well enough without any subclass. It is strong if you use mobility to your advantage and the elemental monk can add quite a bit to that. [/QUOTE]
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