Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
A question for you brainiacs out there.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cybern" data-source="post: 1035229" data-attributes="member: 13147"><p>I had the same problem developping my setting for tomorow's game. Mine is somewhat different though: </p><p></p><p>The world was in chaos, in a everlasting apocalyptic war. The legends of this world said that the gods lived on the moon, and in this world's history they tried to reach it but only wizards did, but never came back. (in my setting the moon is smaller but nearer).</p><p></p><p> A sage from some other realm (a Githzerai) came to save them. He had the <em>Power of Limbo</em> (to call elements into existence, only better than in the MotP), and started to summon a tower, with stairs and a chain to lift people and stuff up to the moon. The construction took real long, years in fact. As his new followers escaped the wars below by living in the tower, they started to feel bad from lack of air. He then summoned air (and water), but air and water came to the tower from the planet (killing almost every one, except certain species who mutated). The tower eventually reached the moon but broke appart when it made contact. The chain remained in the middle, and as long as she move, there is gravity centered on it. </p><p></p><p>As the PC enter the world (from FR), the tower fragments are moving islands on cylindrical water world linking the earth and the moon. The great storms at the base of the sea circle the planet, and some "jumpers" have capsules (giant walnuts, really! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />) that permits them to haul rocks into the cylinder, making a living. At the other end, the ancient sect guards what is on the moon (not the gods, but some mysterious world I'm still working on). As nature dwindled, the great druids moved the life tree on a km long giant turtle and move to the sea.</p><p></p><p>Most living creatures live on giant turtles/island, on chunks of the tower etc., and no map is correct as things move. It isn't <em>Water World</em>, as most islands are living and are more numerous than in the movie.</p><p></p><p>I'm still working on it, but I had problem evaluating the effects of 99.99% of the water and air being sucked from the planet. Could creatures still live (such as insects/plants?). I killed all the underground races, and the marine ones were carried by the water. I have an Air Genasi (mutated) race that lives on the storm, riding it with shield-like sails (and their levitate ability), and undeads all over the earth.</p><p></p><p>While my setting is not like yours, I agree that moon/sun related issues are hard to implement in these cases. Some brainiacs players will argue that it's impossible, while some won't bother and will enjoy. I guess as long as the players experience the <em>fantasy</em>, no one will care if it's not realistic enough.</p><p></p><p>Good luck with yours!</p></blockquote><p></p>
[QUOTE="Cybern, post: 1035229, member: 13147"] I had the same problem developping my setting for tomorow's game. Mine is somewhat different though: The world was in chaos, in a everlasting apocalyptic war. The legends of this world said that the gods lived on the moon, and in this world's history they tried to reach it but only wizards did, but never came back. (in my setting the moon is smaller but nearer). A sage from some other realm (a Githzerai) came to save them. He had the [i]Power of Limbo[/i] (to call elements into existence, only better than in the MotP), and started to summon a tower, with stairs and a chain to lift people and stuff up to the moon. The construction took real long, years in fact. As his new followers escaped the wars below by living in the tower, they started to feel bad from lack of air. He then summoned air (and water), but air and water came to the tower from the planet (killing almost every one, except certain species who mutated). The tower eventually reached the moon but broke appart when it made contact. The chain remained in the middle, and as long as she move, there is gravity centered on it. As the PC enter the world (from FR), the tower fragments are moving islands on cylindrical water world linking the earth and the moon. The great storms at the base of the sea circle the planet, and some "jumpers" have capsules (giant walnuts, really! :)) that permits them to haul rocks into the cylinder, making a living. At the other end, the ancient sect guards what is on the moon (not the gods, but some mysterious world I'm still working on). As nature dwindled, the great druids moved the life tree on a km long giant turtle and move to the sea. Most living creatures live on giant turtles/island, on chunks of the tower etc., and no map is correct as things move. It isn't [i]Water World[/i], as most islands are living and are more numerous than in the movie. I'm still working on it, but I had problem evaluating the effects of 99.99% of the water and air being sucked from the planet. Could creatures still live (such as insects/plants?). I killed all the underground races, and the marine ones were carried by the water. I have an Air Genasi (mutated) race that lives on the storm, riding it with shield-like sails (and their levitate ability), and undeads all over the earth. While my setting is not like yours, I agree that moon/sun related issues are hard to implement in these cases. Some brainiacs players will argue that it's impossible, while some won't bother and will enjoy. I guess as long as the players experience the [i]fantasy[/i], no one will care if it's not realistic enough. Good luck with yours! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A question for you brainiacs out there.
Top