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General Tabletop Discussion
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A question I've had simmering in the back of my mind for a couple decades
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<blockquote data-quote="der_kluge" data-source="post: 1410963" data-attributes="member: 945"><p>I've seen this from time to time at conventions, usually GenCon. The typical practice nowadays is for the GM to bring pre-generated characters, and the players can choose. Even after having done that, I still will occasionally get people requesting, "Can I play so-and-so, my dwarvish cleric", or whatever. </p><p></p><p>I've never encountered uber, or crazy PCs, from this, and occasionally I have seen some with items I felt would unbalance my particular game. For these situations, the players are comfortable when I say, "You can, but I'm not going to allow that portable hole", for example.</p><p></p><p>I never really had a character that I took from game to game. In college we started new campaigns all the time, so I had a file folder full of PCs that I could us on occasion for various games. And some of those did see some reuse.</p><p></p><p>The only character that stands out as one that I played on three or more occasions was a female cleric of Sune that I had multiple versions of. </p><p></p><p>I suspect the proliferation of so many home-brewed worlds has caused this practice to decline.</p></blockquote><p></p>
[QUOTE="der_kluge, post: 1410963, member: 945"] I've seen this from time to time at conventions, usually GenCon. The typical practice nowadays is for the GM to bring pre-generated characters, and the players can choose. Even after having done that, I still will occasionally get people requesting, "Can I play so-and-so, my dwarvish cleric", or whatever. I've never encountered uber, or crazy PCs, from this, and occasionally I have seen some with items I felt would unbalance my particular game. For these situations, the players are comfortable when I say, "You can, but I'm not going to allow that portable hole", for example. I never really had a character that I took from game to game. In college we started new campaigns all the time, so I had a file folder full of PCs that I could us on occasion for various games. And some of those did see some reuse. The only character that stands out as one that I played on three or more occasions was a female cleric of Sune that I had multiple versions of. I suspect the proliferation of so many home-brewed worlds has caused this practice to decline. [/QUOTE]
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A question I've had simmering in the back of my mind for a couple decades
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