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A question I've had simmering in the back of my mind for a couple decades
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<blockquote data-quote="Gnimish88" data-source="post: 1411222" data-attributes="member: 15041"><p>Growing up in rural Alaska, I had probably half a dozen characters who survived long enough to play among the 3 or so GMs I played with. This was seen as perfectly normal, since there were only 6 or 7 gamers available and 3 GMs available, and everyone knew everyone else. Made cheating out characters pretty much impossible. After college, I had a character I played in a campaign until I moved to another city, played it in 2 more short lived campaigns and 2 cons and eventually retired back in the original campaign 3 years later! The games were all pretty much BYOC with the GM not really scrutinizing them, which led to some frustratingly unbalanced situations (see bad game experience thread), but I had alot of fun and this was probably the best developed character I ever had in terms of personality and was not terribly kipped out in terms of equipment and the character only made it to 7th or 8th level. </p><p></p><p>These days, it does seem like people are less attached to the characters and have less motivation to bring them to new campaigns, but if I had to put my finger on it, I would say standardized rules for creating characters over 1st level have probably done more to change the practice of porting characters then anything else.</p></blockquote><p></p>
[QUOTE="Gnimish88, post: 1411222, member: 15041"] Growing up in rural Alaska, I had probably half a dozen characters who survived long enough to play among the 3 or so GMs I played with. This was seen as perfectly normal, since there were only 6 or 7 gamers available and 3 GMs available, and everyone knew everyone else. Made cheating out characters pretty much impossible. After college, I had a character I played in a campaign until I moved to another city, played it in 2 more short lived campaigns and 2 cons and eventually retired back in the original campaign 3 years later! The games were all pretty much BYOC with the GM not really scrutinizing them, which led to some frustratingly unbalanced situations (see bad game experience thread), but I had alot of fun and this was probably the best developed character I ever had in terms of personality and was not terribly kipped out in terms of equipment and the character only made it to 7th or 8th level. These days, it does seem like people are less attached to the characters and have less motivation to bring them to new campaigns, but if I had to put my finger on it, I would say standardized rules for creating characters over 1st level have probably done more to change the practice of porting characters then anything else. [/QUOTE]
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A question I've had simmering in the back of my mind for a couple decades
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