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General Tabletop Discussion
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A question I've had simmering in the back of my mind for a couple decades
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<blockquote data-quote="BlackMoria" data-source="post: 1413597" data-attributes="member: 424"><p>I did it and still do it. I have a binder of some 60 odd characters that I have played over some 25+ years.</p><p></p><p>If I play in a 'one shot' or as a short term guest at a table (I travelled alot in the past and had a knack for finding a game to sit in on), I would offer a existing character for the DM's approval with the following caveat - the DM approved the character (stats, level, etc) and the DM approved what equipment the character was allowed to retain for the adventure.</p><p></p><p>As to why? - one factor is convience. Why roll up a character of level X and equipment and come up with a character history when I got a character 'hot' out of the binder. But the main reason for me is that I hated rolling up a character of whatever level and then had to make up whatever answers to the usual questions players have their characters ask of the 'new guy'. I know the history of all the characters I have played. So if I was allowed to play character 'X' and character 'X' was allowed to keep his Frost Brand; I could explain exactly how character 'X' acquired the Frost Brand and who his companions were and what foes were defeated in acquiring said Frost Brand.</p><p></p><p>Part of it was a form of personal conceit - I pride myself on playing characters that started at 1st level. I just don't like being told to create a character of level 'X', because that character, to me, is not as 'geninue' as a character 'hard worked' up from 1st level.</p><p></p><p>But that is my reasons. Others who do this may have other motivations....</p></blockquote><p></p>
[QUOTE="BlackMoria, post: 1413597, member: 424"] I did it and still do it. I have a binder of some 60 odd characters that I have played over some 25+ years. If I play in a 'one shot' or as a short term guest at a table (I travelled alot in the past and had a knack for finding a game to sit in on), I would offer a existing character for the DM's approval with the following caveat - the DM approved the character (stats, level, etc) and the DM approved what equipment the character was allowed to retain for the adventure. As to why? - one factor is convience. Why roll up a character of level X and equipment and come up with a character history when I got a character 'hot' out of the binder. But the main reason for me is that I hated rolling up a character of whatever level and then had to make up whatever answers to the usual questions players have their characters ask of the 'new guy'. I know the history of all the characters I have played. So if I was allowed to play character 'X' and character 'X' was allowed to keep his Frost Brand; I could explain exactly how character 'X' acquired the Frost Brand and who his companions were and what foes were defeated in acquiring said Frost Brand. Part of it was a form of personal conceit - I pride myself on playing characters that started at 1st level. I just don't like being told to create a character of level 'X', because that character, to me, is not as 'geninue' as a character 'hard worked' up from 1st level. But that is my reasons. Others who do this may have other motivations.... [/QUOTE]
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A question I've had simmering in the back of my mind for a couple decades
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