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<blockquote data-quote="Manbearcat" data-source="post: 8132368" data-attributes="member: 6696971"><p>I read you. I gathered that is what you were saying.</p><p></p><p>I'm asking you to outline the machinery of how you think that would work. This is why I brought up "cognitive trap" or "cognitive boondoggle." That depicts some machinery of how this might work for a GM (and I've seen something like this implied before). A GM (i) <em>believes </em>they aren't subordinating play to their will, but their lack of prep (ii) creates an inertia that leads to unconscious subordination of play (your proposed "victim of their own illusionism") because of (iii) properties x/y/z (however many) that is native to low prep systems/play.</p><p></p><p>What I'm asking you to do is describe this machinery in clear terms; (i), (ii), (iii) above. If you described it using the Blades example I laid out above, all the better. I can continuously draw up hypotheses and ask you "yes or no" until something hits, but it would be easier if you just explained it in a level of detail (a "premortem" of sorts).</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8132368, member: 6696971"] I read you. I gathered that is what you were saying. I'm asking you to outline the machinery of how you think that would work. This is why I brought up "cognitive trap" or "cognitive boondoggle." That depicts some machinery of how this might work for a GM (and I've seen something like this implied before). A GM (i) [I]believes [/I]they aren't subordinating play to their will, but their lack of prep (ii) creates an inertia that leads to unconscious subordination of play (your proposed "victim of their own illusionism") because of (iii) properties x/y/z (however many) that is native to low prep systems/play. What I'm asking you to do is describe this machinery in clear terms; (i), (ii), (iii) above. If you described it using the Blades example I laid out above, all the better. I can continuously draw up hypotheses and ask you "yes or no" until something hits, but it would be easier if you just explained it in a level of detail (a "premortem" of sorts). [/QUOTE]
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