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A Question Of Agency?
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<blockquote data-quote="Lanefan" data-source="post: 8132698" data-attributes="member: 29398"><p>Acquiring the rumours is one thing, confirming their truthfulness (and timeliness) is something else again.</p><p></p><p>Here I both agree and disagree at the same time, and it comes down to intent. If the GM has predetermined she's going to plonks the Orcs in no matter where the PCs go, I agree that's illusionism; and probably not good if the run of play had led them to legitimately expect spiders.</p><p></p><p>But, if the rumours - while true - are incomplete; and each forest has both Orcs <em>and</em> spiders in it meaning no matter which way the PCs go they have a decent chance of encountering both, what then?</p><p></p><p>Or the rumours are true ot the best of the teller's knowledge, but in the intervening time someone's gone in and cleared out the spiders such that if the PCs go that way they meet nothing at all. What then?</p><p></p><p>Or, say the rumours are both true and the PCs will meet Orcs if they go one way and spiders if they go the other; but in either case they're also going to meet a nasty Druid and his pet Displacer Beasts shortly afterward. What then? The Druid's not on the rumours list and thus the PCs don't know he's out there or where he might be - for all the players know he was rolled on a wandering encounters table. (yes this one's illusionism but I don't think it's the bad kind - to me it's on par with a module saying "there are five chests; no matter in which order they are searched the second one will contain [treasure] and the third one will contain a gas trap", which is not at all uncommon in published modules)</p><p></p><p>I guess what I'm getting at - unclearly, I suspect - is that this question really can't be answered until and unless the PCs take both routes and find out what's where.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8132698, member: 29398"] Acquiring the rumours is one thing, confirming their truthfulness (and timeliness) is something else again. Here I both agree and disagree at the same time, and it comes down to intent. If the GM has predetermined she's going to plonks the Orcs in no matter where the PCs go, I agree that's illusionism; and probably not good if the run of play had led them to legitimately expect spiders. But, if the rumours - while true - are incomplete; and each forest has both Orcs [I]and[/I] spiders in it meaning no matter which way the PCs go they have a decent chance of encountering both, what then? Or the rumours are true ot the best of the teller's knowledge, but in the intervening time someone's gone in and cleared out the spiders such that if the PCs go that way they meet nothing at all. What then? Or, say the rumours are both true and the PCs will meet Orcs if they go one way and spiders if they go the other; but in either case they're also going to meet a nasty Druid and his pet Displacer Beasts shortly afterward. What then? The Druid's not on the rumours list and thus the PCs don't know he's out there or where he might be - for all the players know he was rolled on a wandering encounters table. (yes this one's illusionism but I don't think it's the bad kind - to me it's on par with a module saying "there are five chests; no matter in which order they are searched the second one will contain [treasure] and the third one will contain a gas trap", which is not at all uncommon in published modules) I guess what I'm getting at - unclearly, I suspect - is that this question really can't be answered until and unless the PCs take both routes and find out what's where. [/QUOTE]
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