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<blockquote data-quote="Thomas Shey" data-source="post: 8134766" data-attributes="member: 7026617"><p>Just a note about something that struck me as jarring: at one point Lanefan referred to an error in distance of 600' to 800', and it appears some others have referred to this as "minutia". Even on an in-character level I'd expect, no matter what the game system does in terms of movement, speed and so on, to be able to get an indication of size on those scales and expect it to stay the same. You have to have a really awfully zoomed out view of a game for that sort of difference to be considered trivial or irrelevant.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 8134766, member: 7026617"] Just a note about something that struck me as jarring: at one point Lanefan referred to an error in distance of 600' to 800', and it appears some others have referred to this as "minutia". Even on an in-character level I'd expect, no matter what the game system does in terms of movement, speed and so on, to be able to get an indication of size on those scales and expect it to stay the same. You have to have a really awfully zoomed out view of a game for that sort of difference to be considered trivial or irrelevant. [/QUOTE]
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