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A Question Of Agency?
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<blockquote data-quote="hawkeyefan" data-source="post: 8134785" data-attributes="member: 6785785"><p>That was me. Honestly, it depends entirely in the game you’re playing and what kind of play expectations you and your players have.</p><p></p><p>Not too long ago, I was a player in a Five Torches Deep game. This was a very traditional dungeon crawl style of game, and for that kind of game, measurements of the kind in question will matter. </p><p></p><p>In the 5E game that I run, this kind of thing may matter a bit from time to time. Generally speaking, we tend to simply rely on descriptors such as “a really big building” or “a very tall wall” and so on. If a player asks for specifics, I’ll likely ballpark it for them, as people would tend to do in the real world. Something like “it’s at least 50 feet tall, but maybe as high as 70”. This kind of stuff tends not to come up a whole lot. When there is a combat encounter, we generally use a battle mat, so they can count in squares, and we’re good. </p><p></p><p>For my Blades in the Dark games, it’s pretty much always abstract. On the occasions when measurements of this sort do matter and they come into play, they’re determined in play.</p><p></p><p>So I chose the word minutiae because for me, that’s almost always what it is. But yes, that will vary from game to game and from table to table, for sure.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8134785, member: 6785785"] That was me. Honestly, it depends entirely in the game you’re playing and what kind of play expectations you and your players have. Not too long ago, I was a player in a Five Torches Deep game. This was a very traditional dungeon crawl style of game, and for that kind of game, measurements of the kind in question will matter. In the 5E game that I run, this kind of thing may matter a bit from time to time. Generally speaking, we tend to simply rely on descriptors such as “a really big building” or “a very tall wall” and so on. If a player asks for specifics, I’ll likely ballpark it for them, as people would tend to do in the real world. Something like “it’s at least 50 feet tall, but maybe as high as 70”. This kind of stuff tends not to come up a whole lot. When there is a combat encounter, we generally use a battle mat, so they can count in squares, and we’re good. For my Blades in the Dark games, it’s pretty much always abstract. On the occasions when measurements of this sort do matter and they come into play, they’re determined in play. So I chose the word minutiae because for me, that’s almost always what it is. But yes, that will vary from game to game and from table to table, for sure. [/QUOTE]
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