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General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
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<blockquote data-quote="Manbearcat" data-source="post: 8136347" data-attributes="member: 6696971"><p>Now this? </p><p></p><p>THIS is the overwhelmingly majority position held by TTRPG players. This is not niche. My position (and others like me) is niche.</p><p></p><p>But my issue with all of these aspects of play (system, emotional states of being - including jarred/agitated, GM techniques + action resolution = level of agency) is how impervious they seem to be to analysis from the greater community. There is this censorious impulse/offense-taking toward evaluating why/what/how a thing is. Its mystifying. I think two big factors are (a) profound cultural gatekeeping toward the status quo and (b) its because there is a powerful undercurrent of "its art, not engineering" among the GMing community whereby deep analysis feels like a perversion of the aesthetic (obviously I couldn't disagree more). </p><p></p><p>But there are clearly other, much more nuanced, aspects going on. Those interest me (as a curiosity), but that is another subject.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8136347, member: 6696971"] Now this? THIS is the overwhelmingly majority position held by TTRPG players. This is not niche. My position (and others like me) is niche. But my issue with all of these aspects of play (system, emotional states of being - including jarred/agitated, GM techniques + action resolution = level of agency) is how impervious they seem to be to analysis from the greater community. There is this censorious impulse/offense-taking toward evaluating why/what/how a thing is. Its mystifying. I think two big factors are (a) profound cultural gatekeeping toward the status quo and (b) its because there is a powerful undercurrent of "its art, not engineering" among the GMing community whereby deep analysis feels like a perversion of the aesthetic (obviously I couldn't disagree more). But there are clearly other, much more nuanced, aspects going on. Those interest me (as a curiosity), but that is another subject. [/QUOTE]
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