Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 8136794" data-attributes="member: 82106"><p>Right, what I would say about a plot hook is that it is literally descriptive. It is a device which 'hooks' the player. If the hook is 'taken' then some sort of plot attached to it is engaged. An example might be "A shadowy figure waves at you as you pass the alley." The player could decide his character takes the 'hook' and enters the alley, or not. Whatever happens next must surely have been devised by the GM, and then the attached plot (a mugging, a meeting with an informant, whatever) happens. Presumably this event at least potentially leads somewhere.</p><p></p><p>Now, contrast that with what might happen in a narrative focused game. In the course of resolving some action, or framing the next scene relating to whatever agenda the PCs are pursuing, a shadowy figure might wave at the PCs from an alley. If this is in response to a player rolling a success/success with complications, then the player will presumably know what it is about, they will have defined the INTENT of the action! If the GM is framing a scene/making a move/etc. then perhaps the player cannot immediately tie it to something specific, but there will be SOME sort of relationship to whatever they are up to. At worst it might be a 'hook' to the extent that it might be an attempt by the GM to engage with some latent agenda (maybe shift the spotlight to another PC or something). That might happen if, say, the previous story arc had played out to a point of resolution. In DW this is likely to be a 'front move' of some kind.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8136794, member: 82106"] Right, what I would say about a plot hook is that it is literally descriptive. It is a device which 'hooks' the player. If the hook is 'taken' then some sort of plot attached to it is engaged. An example might be "A shadowy figure waves at you as you pass the alley." The player could decide his character takes the 'hook' and enters the alley, or not. Whatever happens next must surely have been devised by the GM, and then the attached plot (a mugging, a meeting with an informant, whatever) happens. Presumably this event at least potentially leads somewhere. Now, contrast that with what might happen in a narrative focused game. In the course of resolving some action, or framing the next scene relating to whatever agenda the PCs are pursuing, a shadowy figure might wave at the PCs from an alley. If this is in response to a player rolling a success/success with complications, then the player will presumably know what it is about, they will have defined the INTENT of the action! If the GM is framing a scene/making a move/etc. then perhaps the player cannot immediately tie it to something specific, but there will be SOME sort of relationship to whatever they are up to. At worst it might be a 'hook' to the extent that it might be an attempt by the GM to engage with some latent agenda (maybe shift the spotlight to another PC or something). That might happen if, say, the previous story arc had played out to a point of resolution. In DW this is likely to be a 'front move' of some kind. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
Top