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General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 8137160"><p>I think again you are overstating the case. I am not saying there isn't a kernel of agreement here, there is. But this is a mechanic that predates the discussions about agency, and it is a challenging aspect to nail down because stronghold play is very different from the rest of the game (when you are dealing with strongholds, that effects things like timescale too and there is just a lot being glossed over). I honestly think he is just venturing into difficult territory (strongholds were always a tricky part of the game) and doing his best to provide adjudication advice). It is very easy with Gygax to get too caught up in holding him to task for each thing he said, and assuming that builds a set of clear assumptions that are unchanging over time. But just reading the DMG alone, you get the sense that a lot of what gygax was doing was thinking out loud and evolving in response to feedback. </p><p></p><p>It is also important to keep in mind, regardless of what Gygax said, people often played the game in a totally different way than the letter of his words. Norms did emerge. </p><p></p><p>I have to admit though I am a little confused by your point about accomplishments. I am not really seeing how that connects here</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 8137160"] I think again you are overstating the case. I am not saying there isn't a kernel of agreement here, there is. But this is a mechanic that predates the discussions about agency, and it is a challenging aspect to nail down because stronghold play is very different from the rest of the game (when you are dealing with strongholds, that effects things like timescale too and there is just a lot being glossed over). I honestly think he is just venturing into difficult territory (strongholds were always a tricky part of the game) and doing his best to provide adjudication advice). It is very easy with Gygax to get too caught up in holding him to task for each thing he said, and assuming that builds a set of clear assumptions that are unchanging over time. But just reading the DMG alone, you get the sense that a lot of what gygax was doing was thinking out loud and evolving in response to feedback. It is also important to keep in mind, regardless of what Gygax said, people often played the game in a totally different way than the letter of his words. Norms did emerge. I have to admit though I am a little confused by your point about accomplishments. I am not really seeing how that connects here [/QUOTE]
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