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A Question Of Agency?
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 8138689"><p>Pemerton, you don't have to find it immersive, or enjoyable. I am just pointing out there is a distinction to be made here. </p><p></p><p>I get that you had amnesia. Games are not real life. You sometimes ask the GM for information and personally I don't find that all that jarring. If you do, fair enough. But doing so means I am still limited to acting on the world through my character. If your solution tot he problem of being able to access your character's memory of off screen events is you should be able to make memories up and have them be real in the setting, there is nothing wrong with that, but that is you, the player shaping the setting, not your character shaping it. I really don't see how this could be described in any other way. But if you disagree, we just have to move on because we have a fundamental disagreement about what these things mean I guess.</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 8138689"] Pemerton, you don't have to find it immersive, or enjoyable. I am just pointing out there is a distinction to be made here. I get that you had amnesia. Games are not real life. You sometimes ask the GM for information and personally I don't find that all that jarring. If you do, fair enough. But doing so means I am still limited to acting on the world through my character. If your solution tot he problem of being able to access your character's memory of off screen events is you should be able to make memories up and have them be real in the setting, there is nothing wrong with that, but that is you, the player shaping the setting, not your character shaping it. I really don't see how this could be described in any other way. But if you disagree, we just have to move on because we have a fundamental disagreement about what these things mean I guess. [/QUOTE]
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