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General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 8138852"><p>I can't help it if people are choosing to take umbrage with me saying something to me seems like the normal way people usually play. I think I've gone to great lengths to explain that I don't take issue with any particular playstyle here. And even tried to explain that I have enjoyed the very playstyle in question. </p><p></p><p>Yes, but I think your perception of agency changes a lot depending on your perception around things like whether players should shape the setting or not. You see that as an expansion of agency and agency increasing overall. Those who value a more traditional exploration based approach, would not see it as such, because, to them, it is producing a less stable setting to explore and choices are not made against the backdrop of a world that feels objective and external (because they as players can assert things about the setting which would seem to undermine the weight of their choices). Pemerton sees this as mere puzzle solving. And that is fine. I happen to like puzzles, and one reason this style of play appeals to me is the challenge and puzzle solving aspect (though I would say it is much more involved because you have a human GM who is able to react organically to your solutions). But how much agency I perceive here is impacted by things like other players being able to make a wilderness roll and suddenly deciding there are hills to the north. </p><p></p><p>Now, maybe you don't see it that way. That is fine. But to me agency is very much about how much freedom I have to explore the setting, not how much freedom I have to control the setting.</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 8138852"] I can't help it if people are choosing to take umbrage with me saying something to me seems like the normal way people usually play. I think I've gone to great lengths to explain that I don't take issue with any particular playstyle here. And even tried to explain that I have enjoyed the very playstyle in question. Yes, but I think your perception of agency changes a lot depending on your perception around things like whether players should shape the setting or not. You see that as an expansion of agency and agency increasing overall. Those who value a more traditional exploration based approach, would not see it as such, because, to them, it is producing a less stable setting to explore and choices are not made against the backdrop of a world that feels objective and external (because they as players can assert things about the setting which would seem to undermine the weight of their choices). Pemerton sees this as mere puzzle solving. And that is fine. I happen to like puzzles, and one reason this style of play appeals to me is the challenge and puzzle solving aspect (though I would say it is much more involved because you have a human GM who is able to react organically to your solutions). But how much agency I perceive here is impacted by things like other players being able to make a wilderness roll and suddenly deciding there are hills to the north. Now, maybe you don't see it that way. That is fine. But to me agency is very much about how much freedom I have to explore the setting, not how much freedom I have to control the setting. [/QUOTE]
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