Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="prabe" data-source="post: 8142663" data-attributes="member: 7016699"><p>I might come to regret this, but:</p><p></p><p>I've never LARPed in my life.</p><p></p><p>I honestly don't think it matters much. I think systems as written end up with differing strengths, and there's much to be said for choosing them based on that, but I think principles matter more, and I think there are strong arguments for using systems the people at the table know.</p><p></p><p>I think rules should be quick and easy to grasp (ish). I think it should be fine to color outside the lines (inventing a rule or ignoring one) so long as you stick to whatever principles are at play at a given table.</p><p></p><p>I know of the distinction, but I think it's a spectrum: At one end you have a player whose desires for their character aren't achievable between system and character build, and at the other you have a character with nothing but mechanical advantage and no real "personality" (in D&D, this is likely something like a murderhobo, built to obtain whatever the player thinks of as the win-state).</p><p></p><p>Among the people I game with, all I see is the ROLEplayer/ROLLplayer thing, and even then it's not always as negative as you imply--I've seen it used, for instance, to ask (in a text chat) whether people wanted to resolve with dice or not (if there were issues of player-subject comfort or something). I mean, some of the people I TRPG with don't care much about system, but I don't think they're taking a hard stance on whether system matters.</p></blockquote><p></p>
[QUOTE="prabe, post: 8142663, member: 7016699"] I might come to regret this, but: I've never LARPed in my life. I honestly don't think it matters much. I think systems as written end up with differing strengths, and there's much to be said for choosing them based on that, but I think principles matter more, and I think there are strong arguments for using systems the people at the table know. I think rules should be quick and easy to grasp (ish). I think it should be fine to color outside the lines (inventing a rule or ignoring one) so long as you stick to whatever principles are at play at a given table. I know of the distinction, but I think it's a spectrum: At one end you have a player whose desires for their character aren't achievable between system and character build, and at the other you have a character with nothing but mechanical advantage and no real "personality" (in D&D, this is likely something like a murderhobo, built to obtain whatever the player thinks of as the win-state). Among the people I game with, all I see is the ROLEplayer/ROLLplayer thing, and even then it's not always as negative as you imply--I've seen it used, for instance, to ask (in a text chat) whether people wanted to resolve with dice or not (if there were issues of player-subject comfort or something). I mean, some of the people I TRPG with don't care much about system, but I don't think they're taking a hard stance on whether system matters. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
Top