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General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
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<blockquote data-quote="hawkeyefan" data-source="post: 8142693" data-attributes="member: 6785785"><p>Not really. Someone could run a pure railroad and respect themes and do their best to keep the game fun for everyone. </p><p></p><p></p><p></p><p>I likely wouldn’t be, but I’m not trying to discuss this solely from my own view. </p><p></p><p>Lots of people play in public games or in pick up games over the internet or at conventions...or they play with actual friends who may or may not be the best at playing or GMing. They could be in a game with a new GM, watching them learn the ropes. </p><p></p><p>There could be lots of reasons people would be playing with GMs who may not be great at everything. </p><p></p><p></p><p></p><p>No I mean actual principles put forth in the rule book. They aren’t rules per se, but they clearly lay out what to do and what not to do as a player and a GM. </p><p></p><p>You’ve probably heard a lot of them here in this thread; “play to find out” and “say yes or roll the dice” are two of the big ones. I quite like “ask questions and build on the answers” and “hold on lightly”. Those have been really helpful to me.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8142693, member: 6785785"] Not really. Someone could run a pure railroad and respect themes and do their best to keep the game fun for everyone. I likely wouldn’t be, but I’m not trying to discuss this solely from my own view. Lots of people play in public games or in pick up games over the internet or at conventions...or they play with actual friends who may or may not be the best at playing or GMing. They could be in a game with a new GM, watching them learn the ropes. There could be lots of reasons people would be playing with GMs who may not be great at everything. No I mean actual principles put forth in the rule book. They aren’t rules per se, but they clearly lay out what to do and what not to do as a player and a GM. You’ve probably heard a lot of them here in this thread; “play to find out” and “say yes or roll the dice” are two of the big ones. I quite like “ask questions and build on the answers” and “hold on lightly”. Those have been really helpful to me. [/QUOTE]
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