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A Question Of Agency?
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<blockquote data-quote="prabe" data-source="post: 8144057" data-attributes="member: 7016699"><p>So, I'm not going to argue that your experience is somehow false, but I've found there are at least two advantages to having social skills available for PCs. The first is that if there's a situation where between at the table and in the fiction it's clear that the knowledge-states are wildly different (which I know you hate ... but it's eminently plausible, for example, for the DM to know the PC is lying when the NPC should have no idea) it serves as a way to resolve things relatively fairly. The second is that it lets players without much in the way of social skills play a character who has them, and it doesn't bork the party. A probable third is that if one is playing a character who knows much about the world, that character will have heard of cultures the player hasn't (because this player at least doesn't read world books for setting I'm a player in) and should be capable of not committing some sort of lethal faux pas--and rolling seems at least as fair as DM Fiat.</p></blockquote><p></p>
[QUOTE="prabe, post: 8144057, member: 7016699"] So, I'm not going to argue that your experience is somehow false, but I've found there are at least two advantages to having social skills available for PCs. The first is that if there's a situation where between at the table and in the fiction it's clear that the knowledge-states are wildly different (which I know you hate ... but it's eminently plausible, for example, for the DM to know the PC is lying when the NPC should have no idea) it serves as a way to resolve things relatively fairly. The second is that it lets players without much in the way of social skills play a character who has them, and it doesn't bork the party. A probable third is that if one is playing a character who knows much about the world, that character will have heard of cultures the player hasn't (because this player at least doesn't read world books for setting I'm a player in) and should be capable of not committing some sort of lethal faux pas--and rolling seems at least as fair as DM Fiat. [/QUOTE]
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