Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 8144525" data-attributes="member: 82106"><p>You can get both, to an extent. Again, look at [USER=42582]@pemerton[/USER]'s BW example(s). The CHARACTER declares an action (Circles Check, Wises Check) and describes their intent (locate a specific NPC in the area, locate a building in the area). Now, we the players know that these elements aren't specifically described as having a location in the world yet, or at least their current state is undefined. We thus know that success, by BW rules, will set the state of the world. The CHARACTER doesn't know this! The character is NOT doing something illogical, out of character. Neither is the player 'out of character' here. </p><p></p><p>So, is there actually some lack of immersion in the setting? I mean, even in a classic sandbox the player knows that SOMEONE at SOME POINT created the world, that it is a fiction. Why is it less immersive if the fiction was authored at 8:00PM on Saturday vs 12:00PM the previous Sunday on the GM's day off? </p><p></p><p>I mean, sure, if there is a system where you have 'story points' and the player gets to spend them to add an element to a scene, unilaterally, at a certain point, then that might be argued to be more involved. There are now questions of a resource game the PLAYER is playing, etc. I think this would be another discussion, and IME there are few games which work this way. Certainly I can see having different feelings about such a game than about, say, BW or DW. In fact, about as close as any game DOES come to this, is Inspiration in 5e! (technically the player just "gets advantage", but presumably they should also supply fiction to justify it).</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8144525, member: 82106"] You can get both, to an extent. Again, look at [USER=42582]@pemerton[/USER]'s BW example(s). The CHARACTER declares an action (Circles Check, Wises Check) and describes their intent (locate a specific NPC in the area, locate a building in the area). Now, we the players know that these elements aren't specifically described as having a location in the world yet, or at least their current state is undefined. We thus know that success, by BW rules, will set the state of the world. The CHARACTER doesn't know this! The character is NOT doing something illogical, out of character. Neither is the player 'out of character' here. So, is there actually some lack of immersion in the setting? I mean, even in a classic sandbox the player knows that SOMEONE at SOME POINT created the world, that it is a fiction. Why is it less immersive if the fiction was authored at 8:00PM on Saturday vs 12:00PM the previous Sunday on the GM's day off? I mean, sure, if there is a system where you have 'story points' and the player gets to spend them to add an element to a scene, unilaterally, at a certain point, then that might be argued to be more involved. There are now questions of a resource game the PLAYER is playing, etc. I think this would be another discussion, and IME there are few games which work this way. Certainly I can see having different feelings about such a game than about, say, BW or DW. In fact, about as close as any game DOES come to this, is Inspiration in 5e! (technically the player just "gets advantage", but presumably they should also supply fiction to justify it). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
Top