Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 8145532" data-attributes="member: 42582"><p>Not in any deep way. Maybe not even in any superficial way.</p><p></p><p>I think the situation authority that comes with 4e is similar to the "implicit suggestion" authority over setting that comes up when the player of the high-level paladin starts speculating about finding a Holy Avenger and so the GM decides to put one in the next adventure. It's well short of shared control over the details of framing.</p><p></p><p>I think the differences that you point to between Streetwise in 4e and Gather Information in 3E go to the heart of system architecture:</p><p></p><p>4e has a clear resolution framework which allows Setting authority as an aspect of that (eg it's taken for granted that the use of Streetwise in a skill challenge might involve the player referring to contacts and local dives and the like which haven't been previously established in the shared fiction; this is reinforced by the Slow Pursuit Streetwise-based skill power);</p><p></p><p>3E does not, so it presents a skill that only makes sense if we assume some player authority over setting (and if the "no obvious reason" clause is treated as a credibility check) but that in practice, given the lack of clear structure and principle and the likely folding of the "no obvious reason" clause into broader references to "rule zero" (which itself gets used quite differently from how I first read it in the 3E PHB), is apt to be heavily GM gated and manipulated in all sorts of ways.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8145532, member: 42582"] Not in any deep way. Maybe not even in any superficial way. I think the situation authority that comes with 4e is similar to the "implicit suggestion" authority over setting that comes up when the player of the high-level paladin starts speculating about finding a Holy Avenger and so the GM decides to put one in the next adventure. It's well short of shared control over the details of framing. I think the differences that you point to between Streetwise in 4e and Gather Information in 3E go to the heart of system architecture: 4e has a clear resolution framework which allows Setting authority as an aspect of that (eg it's taken for granted that the use of Streetwise in a skill challenge might involve the player referring to contacts and local dives and the like which haven't been previously established in the shared fiction; this is reinforced by the Slow Pursuit Streetwise-based skill power); 3E does not, so it presents a skill that only makes sense if we assume some player authority over setting (and if the "no obvious reason" clause is treated as a credibility check) but that in practice, given the lack of clear structure and principle and the likely folding of the "no obvious reason" clause into broader references to "rule zero" (which itself gets used quite differently from how I first read it in the 3E PHB), is apt to be heavily GM gated and manipulated in all sorts of ways. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
Top