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*TTRPGs General
A Question Of Agency?
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<blockquote data-quote="hawkeyefan" data-source="post: 8146332" data-attributes="member: 6785785"><p>But if the GM decides that the archivist never has second thoughts and never betrays the deal they made with the PCs, they're no robotic? </p><p></p><p>So it sounds to me like you just don't like authority being taken from the GM. </p><p></p><p></p><p></p><p></p><p>What? I'm not saying the player can just dictate the results and the GM has to honor them. I'm saying the player is free to attempt an action with an intended outcome, and if the dice go his way, then the GM needs to honor the dice. The same way that a player would need to honor the dice if he failed his character's save versus charm. </p><p></p><p>So let's say this is about a NPC.....instead of deciding ahead of time that he cannot be bribed because he's incredibly principled, why not let that be determined by the dice? The player has the PC attempt to bribe the NPC and rolls poorly.....oops, turns out you've tried to bribe the wrong guy. Whereas if the roll went well, then turns out the PC was talking to the right guy. </p><p></p><p>Why block certain actions automatically? </p><p></p><p>Now, if the NPC in question was a specific NPC and his principled nature has been established in the fiction, then I think that's something else, and the GM should then alter the interaction accordingly. In such a case, the players would likely be aware of this, or the GM could remind them, and so they could attempt some other means of getting this guy to cooperate or what have you.</p><p></p><p></p><p></p><p></p><p>The GM. </p><p></p><p>Meaning, if I was a player in your game, I'd trust you to use your judgment to put a stop to any such wastes of time.</p><p></p><p></p><p></p><p>What roll to cross the illusory bridge would be made that would be impossible? The same with the sword; what roll would apply? </p><p></p><p>Why are your examples always so bonkers?</p><p></p><p>Again, I'm not saying that things can't be impossible....obviously, there's the absurd examples of jumping to the moon and the like. But there are reasonable examples, too.....all would be based on the fiction that's been established. If it's not been established, then why allow a roll?</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8146332, member: 6785785"] But if the GM decides that the archivist never has second thoughts and never betrays the deal they made with the PCs, they're no robotic? So it sounds to me like you just don't like authority being taken from the GM. What? I'm not saying the player can just dictate the results and the GM has to honor them. I'm saying the player is free to attempt an action with an intended outcome, and if the dice go his way, then the GM needs to honor the dice. The same way that a player would need to honor the dice if he failed his character's save versus charm. So let's say this is about a NPC.....instead of deciding ahead of time that he cannot be bribed because he's incredibly principled, why not let that be determined by the dice? The player has the PC attempt to bribe the NPC and rolls poorly.....oops, turns out you've tried to bribe the wrong guy. Whereas if the roll went well, then turns out the PC was talking to the right guy. Why block certain actions automatically? Now, if the NPC in question was a specific NPC and his principled nature has been established in the fiction, then I think that's something else, and the GM should then alter the interaction accordingly. In such a case, the players would likely be aware of this, or the GM could remind them, and so they could attempt some other means of getting this guy to cooperate or what have you. The GM. Meaning, if I was a player in your game, I'd trust you to use your judgment to put a stop to any such wastes of time. What roll to cross the illusory bridge would be made that would be impossible? The same with the sword; what roll would apply? Why are your examples always so bonkers? Again, I'm not saying that things can't be impossible....obviously, there's the absurd examples of jumping to the moon and the like. But there are reasonable examples, too.....all would be based on the fiction that's been established. If it's not been established, then why allow a roll? [/QUOTE]
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