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A Question Of Agency?
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<blockquote data-quote="prabe" data-source="post: 8146547" data-attributes="member: 7016699"><p>Obviously this could rub against your (or anyone's) preferred playstyle, but my approach DMing 5E has been to have several pending story arcs available--some based on things the characters brought in, others based on things they've encountered since we started--and once the party has completed one they can choose another (or sometimes figure a way to work on more than one at the same time). This is made easier by the fact that A) not everyone at the table brought in a goal and B) the players have been entirely willing to solve things one at a time, knowing that their goals are still pending and might still arise as pursuits.</p><p></p><p>So, it can be an at-the-table solution, and/or it can be a more GM-driven solution. And I agree that neither approach is specifically grounded in the 5E rules. I think it helps to keep in mind that the 5E rules are intended for playing through hardcover adventures, where individual character goals are ... less relevant (and agency, at roughly any of the levels [USER=6696971]@Manbearcat[/USER] laid out upthread, IIRC, isn't a consideration).</p></blockquote><p></p>
[QUOTE="prabe, post: 8146547, member: 7016699"] Obviously this could rub against your (or anyone's) preferred playstyle, but my approach DMing 5E has been to have several pending story arcs available--some based on things the characters brought in, others based on things they've encountered since we started--and once the party has completed one they can choose another (or sometimes figure a way to work on more than one at the same time). This is made easier by the fact that A) not everyone at the table brought in a goal and B) the players have been entirely willing to solve things one at a time, knowing that their goals are still pending and might still arise as pursuits. So, it can be an at-the-table solution, and/or it can be a more GM-driven solution. And I agree that neither approach is specifically grounded in the 5E rules. I think it helps to keep in mind that the 5E rules are intended for playing through hardcover adventures, where individual character goals are ... less relevant (and agency, at roughly any of the levels [USER=6696971]@Manbearcat[/USER] laid out upthread, IIRC, isn't a consideration). [/QUOTE]
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