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Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 8146920"><p>This was sent in all directions, and I included myself in that. Online there is a tendency in my experience to get focused on scoring points, in getting the other person to adopt your view, rather than honestly engaging them and exchanging ideas that may be able to enhance the playing of the game on both sides. </p><p></p><p></p><p></p><p>I am not hostile to analysis. I like analysis. But there are modes of analysis I find frustrating or unconvincing. And I think whatever your analysis the priority is getting that to work at the table in your game. Analysis by poster A may be useful and insightful to posters A B and C, but not do much in terms of improving the game for posters D F and G. I am not saying people need to skip analysis, I am however aware of how powerful good rhetoric and intelligence are online, and aware those two things do not always equal being correct about something. I've adopted enough bad gaming ideas because someone made a convincing argument about them on the internet, to realize that. So while I come to forums for discussion about games, to get analysis and points of view, I am always a little skeptical, and it takes more than a compelling argument by an intelligent person to persuade me. I need to see the results at my own table. And sometimes in these discussions a person has a perfectly reasonable analysis but their fundamental assumptions about play are so different from mine, or their way of using language so different from my own, there isn't much I can do with it. At the end of the day I come to the forum to give my opinion, hear other opinions, share ideas, and see what I can find to use at my own table, and what I can share that will be useful for other peoples tables. Over the years I have grown a little cautious with any gaming ideas that feel like an ideology. And I have a tendency to be a little contrarian. That is just my personality. Hopefully this answers your question.</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 8146920"] This was sent in all directions, and I included myself in that. Online there is a tendency in my experience to get focused on scoring points, in getting the other person to adopt your view, rather than honestly engaging them and exchanging ideas that may be able to enhance the playing of the game on both sides. I am not hostile to analysis. I like analysis. But there are modes of analysis I find frustrating or unconvincing. And I think whatever your analysis the priority is getting that to work at the table in your game. Analysis by poster A may be useful and insightful to posters A B and C, but not do much in terms of improving the game for posters D F and G. I am not saying people need to skip analysis, I am however aware of how powerful good rhetoric and intelligence are online, and aware those two things do not always equal being correct about something. I've adopted enough bad gaming ideas because someone made a convincing argument about them on the internet, to realize that. So while I come to forums for discussion about games, to get analysis and points of view, I am always a little skeptical, and it takes more than a compelling argument by an intelligent person to persuade me. I need to see the results at my own table. And sometimes in these discussions a person has a perfectly reasonable analysis but their fundamental assumptions about play are so different from mine, or their way of using language so different from my own, there isn't much I can do with it. At the end of the day I come to the forum to give my opinion, hear other opinions, share ideas, and see what I can find to use at my own table, and what I can share that will be useful for other peoples tables. Over the years I have grown a little cautious with any gaming ideas that feel like an ideology. And I have a tendency to be a little contrarian. That is just my personality. Hopefully this answers your question. [/QUOTE]
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