Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 8147007" data-attributes="member: 42582"><p><strong>Examples of GM agency and player agency</strong></p><p>In my last four Classic Traveller sessions, the PCs travelled from Novus to the ice world Zinion, found the location of an ancient alien site by interacting with a cult, stopped another exploration team beating them to it, allied with them, and have established their temporary control over the site.</p><p></p><p><a href="https://www.enworld.org/threads/played-some-classic-traveller-today.674889/" target="_blank">Full</a> <a href="https://www.enworld.org/threads/classic-traveller-actual-play.676307/" target="_blank">write</a>-<a href="https://www.enworld.org/threads/classic-traveller-more-actual-play.676769/" target="_blank">ups</a> are in their own threads.</p><p></p><p>But here is some of what was GM agency:</p><p></p><p>* The existence of the Annic Nova with its Aliens onboard, including that it was from 2 billion years in the past.</p><p></p><p>* The naval contingent on Novus, including Lady Askol.</p><p></p><p>* The general details of Zinion, including the lack of submersibles.</p><p></p><p>* All the layout and most of the details of the alien pyramid complex.</p><p></p><p>* Introducing the NPC team as a complication (starting from a starship encounter roll and then playing on the PCs' relative lack of care about their communications).</p><p></p><p></p><p>Here is some of what was GM responding to evinced player thematic/trope interests:</p><p></p><p>* The Annic Nova as an alien spaceship.</p><p></p><p>* The psionic elements that I added into the Annic Nova as written.</p><p></p><p>* The way the NPC team has been died into the system of noble governance in the Imperium.</p><p></p><p></p><p>Here is an example of the GM responding to implicit player suggestions:</p><p></p><p>* There being an alien civilisation to be found on Zinion.</p><p></p><p></p><p>Here is pretty straightforward player agency:</p><p></p><p>* When the player searched for a Psionics Institute and made the required check, although the world of Zinion is too small in population to actually have a branch, they encountered a cult with connections to psionics, which let them get the information they needed.</p><p></p><p>* In the pyramid complex, being able to use psionics to open doors.</p><p></p><p>* Seducing Lady Askol and bringing her with them.</p><p></p><p>* Establishing a (tentative) alliance with the NPC team.</p><p></p><p></p><p>This illustrates why I've described my recent Traveller play as having more exploration and less player agency than (say) Burning Wheel.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8147007, member: 42582"] [B]Examples of GM agency and player agency[/B] In my last four Classic Traveller sessions, the PCs travelled from Novus to the ice world Zinion, found the location of an ancient alien site by interacting with a cult, stopped another exploration team beating them to it, allied with them, and have established their temporary control over the site. [URL='https://www.enworld.org/threads/played-some-classic-traveller-today.674889/']Full[/URL] [URL='https://www.enworld.org/threads/classic-traveller-actual-play.676307/']write[/url]-[url=https://www.enworld.org/threads/classic-traveller-more-actual-play.676769/]ups[/URL] are in their own threads. But here is some of what was GM agency: * The existence of the Annic Nova with its Aliens onboard, including that it was from 2 billion years in the past. * The naval contingent on Novus, including Lady Askol. * The general details of Zinion, including the lack of submersibles. * All the layout and most of the details of the alien pyramid complex. * Introducing the NPC team as a complication (starting from a starship encounter roll and then playing on the PCs' relative lack of care about their communications). Here is some of what was GM responding to evinced player thematic/trope interests: * The Annic Nova as an alien spaceship. * The psionic elements that I added into the Annic Nova as written. * The way the NPC team has been died into the system of noble governance in the Imperium. Here is an example of the GM responding to implicit player suggestions: * There being an alien civilisation to be found on Zinion. Here is pretty straightforward player agency: * When the player searched for a Psionics Institute and made the required check, although the world of Zinion is too small in population to actually have a branch, they encountered a cult with connections to psionics, which let them get the information they needed. * In the pyramid complex, being able to use psionics to open doors. * Seducing Lady Askol and bringing her with them. * Establishing a (tentative) alliance with the NPC team. This illustrates why I've described my recent Traveller play as having more exploration and less player agency than (say) Burning Wheel. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
Top