Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 8147483" data-attributes="member: 42582"><p>Your first sentence describes something that goes beyond token/pawn stance. It sounds like actor stance. But if the GM "reins it in" and the player, knowing/anticipating this, moves away from gamestate-affecting actions like <em>I ride off into the sunset with the rescued prince</em> to non-gamestate-affecting ones like <em>I regale the rescued prince with tales of my love of pinecones</em> then I feel we've moved back into a version of token/pawn stance with some set dressing laid over the top of it.</p><p></p><p>To answer your second sentence/question: ABSOLUTELY! But that's because I think RPGing, in the context of the games we call RPGs, is not about thespianism or characterisation/pantomime but rather is about <em>the fiction mattering to the resolution of declared actions</em>. And that can and does happen in pawn stance - eg when the player declares "I'll surf down the frictionless corridor of super-tetanus-spiked pits on the doors I've taken off their hinges" and then everyone debates whether the doors are big enough relative to the pits and how exactly this is going to work. I agree with [USER=7026617]@Thomas Shey[/USER] that this is a genuine approach to RPGing which may once even have been predominant.</p><p></p><p>If you read the convention reports it's clearly the spirit in which teams at tournaments in the 70s approached the Giants adventures, and ToH.</p><p></p><p>Your third question seems (? I think - correct me if I'm wrong) to trade on a different sense of "roleplaying" closer to the inhabitation and presentation of a character through play. There was absolutely zero of that in the ToH tournament report I've seen. And I think I've conveyed why I think it's pretty insipid when it is just set-dressing over the top of pawn play ("Let me regale you with tales of <stuff that will have zero impact on the actual gamestate>").</p><p></p><p>When the inhabitation and presentation of the character can meaningfully change the gamestate - ie when there is player agency - then we've arrived at my personally favourite approach to RPGing. But not the only one possible. And probably not the most fun for everyone. I would suck as a participant in the ToH tournament, but I'm sure there were some players there who loved it.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8147483, member: 42582"] Your first sentence describes something that goes beyond token/pawn stance. It sounds like actor stance. But if the GM "reins it in" and the player, knowing/anticipating this, moves away from gamestate-affecting actions like [i]I ride off into the sunset with the rescued prince[/i] to non-gamestate-affecting ones like [i]I regale the rescued prince with tales of my love of pinecones[/i] then I feel we've moved back into a version of token/pawn stance with some set dressing laid over the top of it. To answer your second sentence/question: ABSOLUTELY! But that's because I think RPGing, in the context of the games we call RPGs, is not about thespianism or characterisation/pantomime but rather is about [i]the fiction mattering to the resolution of declared actions[/i]. And that can and does happen in pawn stance - eg when the player declares "I'll surf down the frictionless corridor of super-tetanus-spiked pits on the doors I've taken off their hinges" and then everyone debates whether the doors are big enough relative to the pits and how exactly this is going to work. I agree with [USER=7026617]@Thomas Shey[/USER] that this is a genuine approach to RPGing which may once even have been predominant. If you read the convention reports it's clearly the spirit in which teams at tournaments in the 70s approached the Giants adventures, and ToH. Your third question seems (? I think - correct me if I'm wrong) to trade on a different sense of "roleplaying" closer to the inhabitation and presentation of a character through play. There was absolutely zero of that in the ToH tournament report I've seen. And I think I've conveyed why I think it's pretty insipid when it is just set-dressing over the top of pawn play ("Let me regale you with tales of <stuff that will have zero impact on the actual gamestate>"). When the inhabitation and presentation of the character can meaningfully change the gamestate - ie when there is player agency - then we've arrived at my personally favourite approach to RPGing. But not the only one possible. And probably not the most fun for everyone. I would suck as a participant in the ToH tournament, but I'm sure there were some players there who loved it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
Top