Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 8147579" data-attributes="member: 82106"><p>Well... If the 'scope' is "we are going to play through the DGQ module series" and what you're saying is that the player shouldn't have the agency to decide that he's going to lead the party through a planar gate to Jotenheim instead of monkey with Drow because of that, then I'd say he's got little agency and his character's traits aren't going to be making much difference. The story arc is already set! As [USER=42582]@pemerton[/USER] stated above, the grumpy fighter and the happy fighter DO EXACTLY THE SAME STUFF, and end up in the same place, etc. I'm not sure I even call that RP, really. I mean, OK, marginally if there are a few minor instances where some action in an encounter goes a bit different, but that's pretty darn light weight in my book! </p><p></p><p>We're just saying, we want to play characters who come up with what THEY want to do, or are driven to do things based on their personality/etc. and not "Because this is the module and you're going to run through it." Obviously, though lacking mechanics needed to guarantee it, there's the possibility of such play in D&D. I think it is VERY rare for it to be consistently realized, even by groups with the awareness of the techniques. I take this from experience. While we discuss our 5e games and have player input on what we would like to do next, it is still not equivalent to what would happen if the game was Burning Wheel. The system just doesn't foster it, and there are pieces that are actively missing in play.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8147579, member: 82106"] Well... If the 'scope' is "we are going to play through the DGQ module series" and what you're saying is that the player shouldn't have the agency to decide that he's going to lead the party through a planar gate to Jotenheim instead of monkey with Drow because of that, then I'd say he's got little agency and his character's traits aren't going to be making much difference. The story arc is already set! As [USER=42582]@pemerton[/USER] stated above, the grumpy fighter and the happy fighter DO EXACTLY THE SAME STUFF, and end up in the same place, etc. I'm not sure I even call that RP, really. I mean, OK, marginally if there are a few minor instances where some action in an encounter goes a bit different, but that's pretty darn light weight in my book! We're just saying, we want to play characters who come up with what THEY want to do, or are driven to do things based on their personality/etc. and not "Because this is the module and you're going to run through it." Obviously, though lacking mechanics needed to guarantee it, there's the possibility of such play in D&D. I think it is VERY rare for it to be consistently realized, even by groups with the awareness of the techniques. I take this from experience. While we discuss our 5e games and have player input on what we would like to do next, it is still not equivalent to what would happen if the game was Burning Wheel. The system just doesn't foster it, and there are pieces that are actively missing in play. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
Top