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<blockquote data-quote="AbdulAlhazred" data-source="post: 8149280" data-attributes="member: 82106"><p>Character's aren't unchanging monoliths! Their beliefs can be a legitimate part of the game state. Sure, when a player says his character believes something, then the GM takes that at face value (any issues would be resolved before play I guess). That doesn't make them sacrosanct. Playing to see what happens, and putting those beliefs to the test can mean that they change, or that the PC acquires additional ones. Some can disappear too. I assume in [USER=42582]@pemerton[/USER]'s example of the Naga there's probably some 'remove curse' that can be applied... I mean, characters have all sorts of attributes in D&D, and we don't consider any of those sacrosanct. I mean, it would be thought harsh if the GM took away points in attributes, but there are certainly mechanics which do that. Likewise levels (XP, HP), treasure, anything. I don't see the difference here. Just as with anything in a game, it should all be done in accordance with the rules. This is a major reason to have rules, so we can all agree that certain things are 'kosher' in the game, or not.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8149280, member: 82106"] Character's aren't unchanging monoliths! Their beliefs can be a legitimate part of the game state. Sure, when a player says his character believes something, then the GM takes that at face value (any issues would be resolved before play I guess). That doesn't make them sacrosanct. Playing to see what happens, and putting those beliefs to the test can mean that they change, or that the PC acquires additional ones. Some can disappear too. I assume in [USER=42582]@pemerton[/USER]'s example of the Naga there's probably some 'remove curse' that can be applied... I mean, characters have all sorts of attributes in D&D, and we don't consider any of those sacrosanct. I mean, it would be thought harsh if the GM took away points in attributes, but there are certainly mechanics which do that. Likewise levels (XP, HP), treasure, anything. I don't see the difference here. Just as with anything in a game, it should all be done in accordance with the rules. This is a major reason to have rules, so we can all agree that certain things are 'kosher' in the game, or not. [/QUOTE]
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