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<blockquote data-quote="AbdulAlhazred" data-source="post: 8150115" data-attributes="member: 82106"><p>I think that I would call "One of the girls in the flower shop likes you." a pretty insignificant factor in an actual RPG. It might grow in significance, but in this case we already know that in this FF game, it doesn't. Sure, maybe you get free flowers now and then. That's fine and its fun RP and color. If we get to the end of the campaign and that's all it amounted to, I would not say it ever really became part of the overt state of the game. The GM probably didn't record it someplace. At best it might be a note on the back of your character sheet. Heck, maybe you narrate that after the zombie plague ended you went back and married the flower girl. That's cool! Maybe she formed an explanation you used to describe your RP of your character's determination to win. Its still pretty thin, it isn't actualized in any real sense. </p><p></p><p>Again, how would a mechanical set of 'teeth' for this be a bad thing? If it is SO trivial that such would be meaningless, it probably is too trivial in any sort of description of the game to really warrant being seen as significant, right?</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8150115, member: 82106"] I think that I would call "One of the girls in the flower shop likes you." a pretty insignificant factor in an actual RPG. It might grow in significance, but in this case we already know that in this FF game, it doesn't. Sure, maybe you get free flowers now and then. That's fine and its fun RP and color. If we get to the end of the campaign and that's all it amounted to, I would not say it ever really became part of the overt state of the game. The GM probably didn't record it someplace. At best it might be a note on the back of your character sheet. Heck, maybe you narrate that after the zombie plague ended you went back and married the flower girl. That's cool! Maybe she formed an explanation you used to describe your RP of your character's determination to win. Its still pretty thin, it isn't actualized in any real sense. Again, how would a mechanical set of 'teeth' for this be a bad thing? If it is SO trivial that such would be meaningless, it probably is too trivial in any sort of description of the game to really warrant being seen as significant, right? [/QUOTE]
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