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General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
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<blockquote data-quote="hawkeyefan" data-source="post: 8150392" data-attributes="member: 6785785"><p>So if a player has his PC try to jump a ravine, and fails his check and the PC falls and takes falling damage, the player had no agency in the matter? </p><p></p><p>Do you think that controlling the outcome is a requirement of agency?</p><p></p><p></p><p></p><p>I think that they are very different in relation to player agency. If I as a player declare an action for my PC and I know that dice will be involved in the resolution, then I will likely have some kind of information that allows me to determine the chance for success and risk and so on. The dice bring a quantifiable element to it. I have a +3 to my relevant skill, the DC is 12, etc and so forth. This means when I decide to go ahead, I am making an informed decision.</p><p></p><p>If instead of dice and math, I know that the action will need approval from the GM, then it is far less certain. There may be ways that I can possibly predict the chances....knowing the GM well is a big one. </p><p></p><p>I don't think that giving dice some sense of will really sheds any light on the matter.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8150392, member: 6785785"] So if a player has his PC try to jump a ravine, and fails his check and the PC falls and takes falling damage, the player had no agency in the matter? Do you think that controlling the outcome is a requirement of agency? I think that they are very different in relation to player agency. If I as a player declare an action for my PC and I know that dice will be involved in the resolution, then I will likely have some kind of information that allows me to determine the chance for success and risk and so on. The dice bring a quantifiable element to it. I have a +3 to my relevant skill, the DC is 12, etc and so forth. This means when I decide to go ahead, I am making an informed decision. If instead of dice and math, I know that the action will need approval from the GM, then it is far less certain. There may be ways that I can possibly predict the chances....knowing the GM well is a big one. I don't think that giving dice some sense of will really sheds any light on the matter. [/QUOTE]
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