Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FrogReaver" data-source="post: 8151552" data-attributes="member: 6795602"><p>I think we can agree that the player didn't know the exact consequence of his action ahead of time. He may have knew it was dangerous and even had some idea of how severe the consequences would be of failure. But if that's enough to make an informed decision then it further reinforces the criticism that the actual resulting fiction doesn't matter. It's essentially window dressing as all that one needs to know about danger is the potential severity of the consequences.</p><p></p><p>While I'm sure it would be frowned upon, from what I am hearing one could play blades of the dark without ever making up a fictional story simply by invoking the mechanics in mechanical terms.</p><p></p><p>Player: "I'm going to do a desperate action"</p><p>DM: "Your consequence will be severe"</p><p>Player: "I rolled failure"</p><p>DM: "X happens, from now on Y is the effect"</p><p></p><p>I'm sure that's a rather simplified version as I'm sure there's some extra mechanics in there I'm not aware of - but it shouldn't be hard to step through the actual mechanics and end up in a similar but state.</p><p></p><p>I don't believe this would be possible with 5e D&D play as the DM must use the fictional positioning to determine when a roll is required in the first place. Though I'm open to criticisms of that opinion.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 8151552, member: 6795602"] I think we can agree that the player didn't know the exact consequence of his action ahead of time. He may have knew it was dangerous and even had some idea of how severe the consequences would be of failure. But if that's enough to make an informed decision then it further reinforces the criticism that the actual resulting fiction doesn't matter. It's essentially window dressing as all that one needs to know about danger is the potential severity of the consequences. While I'm sure it would be frowned upon, from what I am hearing one could play blades of the dark without ever making up a fictional story simply by invoking the mechanics in mechanical terms. Player: "I'm going to do a desperate action" DM: "Your consequence will be severe" Player: "I rolled failure" DM: "X happens, from now on Y is the effect" I'm sure that's a rather simplified version as I'm sure there's some extra mechanics in there I'm not aware of - but it shouldn't be hard to step through the actual mechanics and end up in a similar but state. I don't believe this would be possible with 5e D&D play as the DM must use the fictional positioning to determine when a roll is required in the first place. Though I'm open to criticisms of that opinion. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
Top