Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 8152256" data-attributes="member: 82106"><p>And to the final step, it is makes no sense to assert somehow that the player in a game where the GM asserts control over all of this stuff offers the players the same agency in the game that, say, Dungeon World does. There is no sense to it at all, it is merest sophistry!</p><p></p><p>As near as I can tell the arguments amount to "I am always free to RP my character however I want" followed by "hypothetically there might be a rule in some narrative style game which impedes this" ergo "D&D has at least as much agency as X." (where X seems to be basically any such game). Not only are all of these facts extremely dubious on their own, but they don't even add up to an argument. Nor does the tactic of trying to split agency up into multiple 'types' and then only discuss one effect of narrative game X and compare whatever the conclusion is (usually incorrectly) with all of D&D anything but a type of category error (actually I'm not sure what the right term for this is, 'gerrymandering' is certainly being misused, but it seems apt). </p><p></p><p>The truth is, most modern RPGs provide players with some sort of concrete access to defining fiction, or at the very least constraining its definition in a way which enables them to have an incontrovertible say in what it is. That is a form of input into the game which is not present in D&D and other classic RPGs. Yes, you can role play in any game, but your ability to have it mean anything is strictly limited in classic play because the fiction off of which that RP must be based is not under your control, and it has no influence on the mechanics of the game whatsoever. In fact any 'agency' whatsoever accrued by a player by means of RP in this way, must be 'leant' to the them by the GM! Yes, they can pantomime, but so can I do that in Dungeon World (actually its hard, because if I do the GM better fold it into the fiction or else he's not doing his job). </p><p></p><p>This entire topic mystifies me. While I 'get' that people have preferences and whatever, I don't really think this is about preference. It honestly feels more just about a hard feeling. Like if I have another way to play, then I'm threatening the legitimacy of the way D&D works and thus it has to be attacked. Its a sort of base tribalism kind of thing. The preferences should be respected, but the rest of it? I'm reaching the conclusion that there simply weren't good arguments there. There is no 'there' there...</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8152256, member: 82106"] And to the final step, it is makes no sense to assert somehow that the player in a game where the GM asserts control over all of this stuff offers the players the same agency in the game that, say, Dungeon World does. There is no sense to it at all, it is merest sophistry! As near as I can tell the arguments amount to "I am always free to RP my character however I want" followed by "hypothetically there might be a rule in some narrative style game which impedes this" ergo "D&D has at least as much agency as X." (where X seems to be basically any such game). Not only are all of these facts extremely dubious on their own, but they don't even add up to an argument. Nor does the tactic of trying to split agency up into multiple 'types' and then only discuss one effect of narrative game X and compare whatever the conclusion is (usually incorrectly) with all of D&D anything but a type of category error (actually I'm not sure what the right term for this is, 'gerrymandering' is certainly being misused, but it seems apt). The truth is, most modern RPGs provide players with some sort of concrete access to defining fiction, or at the very least constraining its definition in a way which enables them to have an incontrovertible say in what it is. That is a form of input into the game which is not present in D&D and other classic RPGs. Yes, you can role play in any game, but your ability to have it mean anything is strictly limited in classic play because the fiction off of which that RP must be based is not under your control, and it has no influence on the mechanics of the game whatsoever. In fact any 'agency' whatsoever accrued by a player by means of RP in this way, must be 'leant' to the them by the GM! Yes, they can pantomime, but so can I do that in Dungeon World (actually its hard, because if I do the GM better fold it into the fiction or else he's not doing his job). This entire topic mystifies me. While I 'get' that people have preferences and whatever, I don't really think this is about preference. It honestly feels more just about a hard feeling. Like if I have another way to play, then I'm threatening the legitimacy of the way D&D works and thus it has to be attacked. Its a sort of base tribalism kind of thing. The preferences should be respected, but the rest of it? I'm reaching the conclusion that there simply weren't good arguments there. There is no 'there' there... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
Top