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General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8152270" data-attributes="member: 82106"><p>I'm thinking... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Lets see... when you say 'nouns' I assume you mean 'in game things that are described as nouns.' I think that's a good bit of what gets incorporated. Lets see if I can think of a 'verb' example instead. I'm not sure I can. There are definitely adjective examples, like "actually its a <em>flying</em> robot sentry..." or something like that. Adverbs seem like pretty much just a syntactic variation of that. I guess maybe you could say something like "the wagon <em>burns</em>!" but it seems weak.</p><p></p><p>Honestly, though, I don't think the 'adding of things' is really the agency at all. It is the "alteration of the fiction in such a way as to create a material change in the position of the characters" which is REALLY where agency resides. That is the beating heart of it. Why do I want to inject hills to the north of the swamp I'm stuck in? Because I want out of the swamp! Or at least a choice of terrain to engage with. Maybe what I really want is to find the ideal spot for my wizard tower, and the middle of a mire is not promising, but a nice rocky hilltop sounds perfect. Maybe I want to acquire the next piece of the Rod of Seven Parts, so I start searching for a secret door which leads to its storage vault (which fiction already establishes must be nearby). </p><p></p><p>You can see how this all ping-pongs back and forth, in DW I'm going to probably 'find it' and then the GM is going to reveal that on the other side is... The Chaos Titan! Hey, that baby does loads of damage, he's 40' tall. Have fun!</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8152270, member: 82106"] I'm thinking... ;) Lets see... when you say 'nouns' I assume you mean 'in game things that are described as nouns.' I think that's a good bit of what gets incorporated. Lets see if I can think of a 'verb' example instead. I'm not sure I can. There are definitely adjective examples, like "actually its a [I]flying[/I] robot sentry..." or something like that. Adverbs seem like pretty much just a syntactic variation of that. I guess maybe you could say something like "the wagon [I]burns[/I]!" but it seems weak. Honestly, though, I don't think the 'adding of things' is really the agency at all. It is the "alteration of the fiction in such a way as to create a material change in the position of the characters" which is REALLY where agency resides. That is the beating heart of it. Why do I want to inject hills to the north of the swamp I'm stuck in? Because I want out of the swamp! Or at least a choice of terrain to engage with. Maybe what I really want is to find the ideal spot for my wizard tower, and the middle of a mire is not promising, but a nice rocky hilltop sounds perfect. Maybe I want to acquire the next piece of the Rod of Seven Parts, so I start searching for a secret door which leads to its storage vault (which fiction already establishes must be nearby). You can see how this all ping-pongs back and forth, in DW I'm going to probably 'find it' and then the GM is going to reveal that on the other side is... The Chaos Titan! Hey, that baby does loads of damage, he's 40' tall. Have fun! [/QUOTE]
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