Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Manbearcat" data-source="post: 8153067" data-attributes="member: 6696971"><p>Thank you for looking into Blades.</p><p></p><p>I mentioned upthread that, on the Venn Diagram of GMing, the Information Gathering/Free Play phase of play has some significant amount of overlap with traditional GMing and exploratory play (and that the game’s structure harkens to Moldvay Basic, just like Torchbearer). However, in the key ways that it diverges, it does so emphatically.</p><p></p><p>I’ve also said that Blades is as “GM Force-proof” as it gets. I can’t even imagine asserting a non detectable moment of GM Force in the game (and I certainly can’t understand why you would because (a) the game doesn’t require Force to work and (b) it will fight you so profoundly if you attempt it because of how transparent and player-facing the game’s processes are). I said that before running it and, being on my 5th game with two separate groups, I’m only more confident of that position now.</p><p></p><p>So, given that I’m struggling to imagine how a singular instance of Force might manifest, I’m curious what you’re envisioning would happen during play? If you would, for a singular play loop of the 3 phases (Information Gathering/FP, Engagement Roll/Score > Downtime), give me an instance of (i) what arc a GM is trying to ensure manifests and (ii) what a singular instance of Force (GM subverts the input of system/procedure or player and forces their own vision upon play in its stead) in each of the 3 phases would look like to perpetuate that?</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8153067, member: 6696971"] Thank you for looking into Blades. I mentioned upthread that, on the Venn Diagram of GMing, the Information Gathering/Free Play phase of play has some significant amount of overlap with traditional GMing and exploratory play (and that the game’s structure harkens to Moldvay Basic, just like Torchbearer). However, in the key ways that it diverges, it does so emphatically. I’ve also said that Blades is as “GM Force-proof” as it gets. I can’t even imagine asserting a non detectable moment of GM Force in the game (and I certainly can’t understand why you would because (a) the game doesn’t require Force to work and (b) it will fight you so profoundly if you attempt it because of how transparent and player-facing the game’s processes are). I said that before running it and, being on my 5th game with two separate groups, I’m only more confident of that position now. So, given that I’m struggling to imagine how a singular instance of Force might manifest, I’m curious what you’re envisioning would happen during play? If you would, for a singular play loop of the 3 phases (Information Gathering/FP, Engagement Roll/Score > Downtime), give me an instance of (i) what arc a GM is trying to ensure manifests and (ii) what a singular instance of Force (GM subverts the input of system/procedure or player and forces their own vision upon play in its stead) in each of the 3 phases would look like to perpetuate that? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
Top