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A Question Of Agency?
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<blockquote data-quote="hawkeyefan" data-source="post: 8153598" data-attributes="member: 6785785"><p>What do you mean by "gambles"? Generally speaking, the game consists of Actions taken by the PCs. The players roll their dice pools and either succeed, fail, or succeed with a consequence. The consequence is up to the GM, but should suit the situation as established in the fiction. So, falling if trying to jump over an alley, or being stabbed if skirmishing with an enemy, or attracting ghosts when messing about with the ghost field. </p><p></p><p>At a descriptive level, this isn't really different from D&D. I tried to fight the orc, and I wound up losing 12 hit points. I tried to pick the lock, and got hit by a dart trap and had to make a poison save. I tried to attune to the ghost field to check out what appeared to be a haunted painting, and I got drained by a ghost.</p><p></p><p></p><p></p><p></p><p></p><p>So what?</p><p></p><p></p><p></p><p>In Blades, typically an Action roll has risk involved. If so, then the consequences should follow. I could see that if the PCs are infiltrating an enemy stronghold, let's say, and it's been established that it is heavily guarded and that there are regular patrols, then yes, I can see a consequence being the arrival of guards at an inopportune moment. But as I said, they're presence would have to have been established, or else the GM can have a consequence be to telegraph their arrival first, i.e. "you hear voices coming from down the hall; do you want to continue messing with this door or do you want to take cover?" </p><p></p><p>Then the stakes have been established, the player can decide how to proceed knowing the likely consequence of a failed roll.</p><p></p><p></p><p></p><p>Think about what you're saying here. I never said the orc gained power or any of that....I don't even know what you're trying to get at with that angle. </p><p></p><p>But you've said that combat is not a gamble. Think about that.</p><p></p><p>Now think about it again.</p><p></p><p></p><p></p><p>We're in agreement there, at least!</p><p></p><p></p><p></p><p>I think by gamble, you mean risk? I think? Which I think has a certain amount of chance kind of baked in, no? I don't know how you can say something's a gamble if there's no chance involved.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8153598, member: 6785785"] What do you mean by "gambles"? Generally speaking, the game consists of Actions taken by the PCs. The players roll their dice pools and either succeed, fail, or succeed with a consequence. The consequence is up to the GM, but should suit the situation as established in the fiction. So, falling if trying to jump over an alley, or being stabbed if skirmishing with an enemy, or attracting ghosts when messing about with the ghost field. At a descriptive level, this isn't really different from D&D. I tried to fight the orc, and I wound up losing 12 hit points. I tried to pick the lock, and got hit by a dart trap and had to make a poison save. I tried to attune to the ghost field to check out what appeared to be a haunted painting, and I got drained by a ghost. So what? In Blades, typically an Action roll has risk involved. If so, then the consequences should follow. I could see that if the PCs are infiltrating an enemy stronghold, let's say, and it's been established that it is heavily guarded and that there are regular patrols, then yes, I can see a consequence being the arrival of guards at an inopportune moment. But as I said, they're presence would have to have been established, or else the GM can have a consequence be to telegraph their arrival first, i.e. "you hear voices coming from down the hall; do you want to continue messing with this door or do you want to take cover?" Then the stakes have been established, the player can decide how to proceed knowing the likely consequence of a failed roll. Think about what you're saying here. I never said the orc gained power or any of that....I don't even know what you're trying to get at with that angle. But you've said that combat is not a gamble. Think about that. Now think about it again. We're in agreement there, at least! I think by gamble, you mean risk? I think? Which I think has a certain amount of chance kind of baked in, no? I don't know how you can say something's a gamble if there's no chance involved. [/QUOTE]
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