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General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
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<blockquote data-quote="Crimson Longinus" data-source="post: 8154890" data-attributes="member: 7025508"><p>Both are ways for the GM to push things towards their desired outcome.</p><p></p><p></p><p>You just seem going back and worth with this. When I said that in Blades the player can just insert their desired solution when they want and roll for it, you countered that with 'no they can't because GM can do this and that.' And if the GM can do that, then the GM can push the game in their desired direction. And if they can't my first observation stands. So which is it?</p><p></p><p></p><p></p><p>Ultimately you don't seem to get that, having narrative power over the setting reduces the ability to be surprised, to explore and make meaningful decisions against that setting. That's not a bad thing in itself and there are various differnt ways this can be balanced, but it is always a trade off. Now if agency just mean 'authority to decide a thing' then yes, Blades probably would have more player agency than more traditional games. But if agency means 'ability to make meaningful choices' then I am not at all sure that it does.</p></blockquote><p></p>
[QUOTE="Crimson Longinus, post: 8154890, member: 7025508"] Both are ways for the GM to push things towards their desired outcome. You just seem going back and worth with this. When I said that in Blades the player can just insert their desired solution when they want and roll for it, you countered that with 'no they can't because GM can do this and that.' And if the GM can do that, then the GM can push the game in their desired direction. And if they can't my first observation stands. So which is it? Ultimately you don't seem to get that, having narrative power over the setting reduces the ability to be surprised, to explore and make meaningful decisions against that setting. That's not a bad thing in itself and there are various differnt ways this can be balanced, but it is always a trade off. Now if agency just mean 'authority to decide a thing' then yes, Blades probably would have more player agency than more traditional games. But if agency means 'ability to make meaningful choices' then I am not at all sure that it does. [/QUOTE]
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A Question Of Agency?
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