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A Question Of Agency?
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<blockquote data-quote="Manbearcat" data-source="post: 8156842" data-attributes="member: 6696971"><p>Your last sentence doesn't need to be in your above paragraph. Of course it a viable and fun way to play a game. I'm not interrogating "viable and fun."</p><p></p><p>When we have these conversations about social conflict, people (who disagree with me) cite some arrangement of the following:</p><p></p><p>1) More capable rhetoricians/logicians should have a considerably better chance of moving opposition off of their position (when in reality its so remote to move entrenched people off of their position that the difference between below average > average > brilliant in terms of rendering and presenting argument is a fraction of the deciding factor in the "to move or not to move" equation). If that isn't some kind of appeal to fidelity to causal logic coupling, then I don't know what to call it.</p><p></p><p>2) Its fun, meaningful for play, and broadly rewarding (a) for players to formulate and present compelling argument via Free Roleplay and (b) for GMs to adjudicate if their NPCs would be moved/unmoved.</p><p></p><p>I don't know how much of (1) is a part of your position, but you can't tell me that its anything approaching 0 for you (given your own words throughout the years) even if its considerably lower than (2). </p><p></p><p>And I can't fathom you coming to the conclusion that (1) isn't a significant part of many/most of the participants in these threads over the years who agree with your overall position.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8156842, member: 6696971"] Your last sentence doesn't need to be in your above paragraph. Of course it a viable and fun way to play a game. I'm not interrogating "viable and fun." When we have these conversations about social conflict, people (who disagree with me) cite some arrangement of the following: 1) More capable rhetoricians/logicians should have a considerably better chance of moving opposition off of their position (when in reality its so remote to move entrenched people off of their position that the difference between below average > average > brilliant in terms of rendering and presenting argument is a fraction of the deciding factor in the "to move or not to move" equation). If that isn't some kind of appeal to fidelity to causal logic coupling, then I don't know what to call it. 2) Its fun, meaningful for play, and broadly rewarding (a) for players to formulate and present compelling argument via Free Roleplay and (b) for GMs to adjudicate if their NPCs would be moved/unmoved. I don't know how much of (1) is a part of your position, but you can't tell me that its anything approaching 0 for you (given your own words throughout the years) even if its considerably lower than (2). And I can't fathom you coming to the conclusion that (1) isn't a significant part of many/most of the participants in these threads over the years who agree with your overall position. [/QUOTE]
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