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A Question Of Agency?
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 8157109"><p>Because this is freedom to explore. For that to happen, you need to create an objective sense of the world outside yourself, and you can't do that if you are also wielding GM power (this is one of the reasons I used to find those RPG choose your own adventure books so unfulfilling). This is liberating in the sense that road trip is liberating. The liberation I am talking about is the freedom you feel when you are presented with an environment and people and the GM says "What do you do?" and you feel that you have just as much freedom to explore this fictional world as you do the real one (not saying they are the actual same level of freedom, just that it feels like it). That to me, is very much more liberation as a player, than if I am given the power to decide the outcome of my choices through narrative tools or through dice mechanics.</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 8157109"] Because this is freedom to explore. For that to happen, you need to create an objective sense of the world outside yourself, and you can't do that if you are also wielding GM power (this is one of the reasons I used to find those RPG choose your own adventure books so unfulfilling). This is liberating in the sense that road trip is liberating. The liberation I am talking about is the freedom you feel when you are presented with an environment and people and the GM says "What do you do?" and you feel that you have just as much freedom to explore this fictional world as you do the real one (not saying they are the actual same level of freedom, just that it feels like it). That to me, is very much more liberation as a player, than if I am given the power to decide the outcome of my choices through narrative tools or through dice mechanics. [/QUOTE]
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