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A Question Of Agency?
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<blockquote data-quote="FrogReaver" data-source="post: 8159062" data-attributes="member: 6795602"><p>I don't disagree that happens. But similar things can happen even if they've played the game. "your experience is clouded because you had a bad GM" or "you weren't actually playing the game by the rules" or etc.</p><p></p><p>But my question there is, why even bring that up in a discussion with someone you know hasn't played a particular game? What's the purpose? Is it to coax them into playing it? Is it to minimize their opinions? Something else?</p><p></p><p>Maybe you are focused more on the "this can happen" and I'm focused more on the "why is this being brought up?"</p><p></p><p></p><p>D&D seeks to remain open to many playstyles and styles of DMing and so it gives fairly limited guidance about principles and such IMO. But as was established earlier, it's not just the rules in the game but also the unwritten social rules that the group playing the game has erected. I mean, are you just arguing that such guiding principles must be in the official rules and can't come either socially or internally from the GM?</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 8159062, member: 6795602"] I don't disagree that happens. But similar things can happen even if they've played the game. "your experience is clouded because you had a bad GM" or "you weren't actually playing the game by the rules" or etc. But my question there is, why even bring that up in a discussion with someone you know hasn't played a particular game? What's the purpose? Is it to coax them into playing it? Is it to minimize their opinions? Something else? Maybe you are focused more on the "this can happen" and I'm focused more on the "why is this being brought up?" D&D seeks to remain open to many playstyles and styles of DMing and so it gives fairly limited guidance about principles and such IMO. But as was established earlier, it's not just the rules in the game but also the unwritten social rules that the group playing the game has erected. I mean, are you just arguing that such guiding principles must be in the official rules and can't come either socially or internally from the GM? [/QUOTE]
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