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<blockquote data-quote="pemerton" data-source="post: 8161030" data-attributes="member: 42582"><p>No it's not - as [USER=6787503]@Hriston[/USER] has explained already.</p><p></p><p><em>In the fiction</em> there is a different causal relationship between <em>tower => my memory of it </em>and <em>my muscular motion with my sword => death of Orc</em>. But I'm not talking about imagined causal processes; I'm talking about the play of a RPG. I was responding to a post by [USER=6795602]@FrogReaver[/USER] which referred to "Mechanics that give players power of the situation or setting outside their character". Combat mechanics give players power over situation or setting outside their characters - eg the power to have the situation or setting include dead Orcs.</p><p></p><p>In both the fight case and the memory case, the process is exactly as [USER=6787503]@Hriston[/USER] has said, which is also exactly as I have posted upthread: there is an established fictional context, then an action declaration, then resolution of that, which results in new/changed fiction.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8161030, member: 42582"] No it's not - as [USER=6787503]@Hriston[/USER] has explained already. [I]In the fiction[/I] there is a different causal relationship between [I]tower => my memory of it [/I]and [I]my muscular motion with my sword => death of Orc[/I]. But I'm not talking about imagined causal processes; I'm talking about the play of a RPG. I was responding to a post by [USER=6795602]@FrogReaver[/USER] which referred to "Mechanics that give players power of the situation or setting outside their character". Combat mechanics give players power over situation or setting outside their characters - eg the power to have the situation or setting include dead Orcs. In both the fight case and the memory case, the process is exactly as [USER=6787503]@Hriston[/USER] has said, which is also exactly as I have posted upthread: there is an established fictional context, then an action declaration, then resolution of that, which results in new/changed fiction. [/QUOTE]
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