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A Question Of Agency?
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<blockquote data-quote="FrogReaver" data-source="post: 8161632" data-attributes="member: 6795602"><p>Food, game animals, etc all exist as part of the fictional world whether they are enumerated or not. They are part of the meidieval fantasy setting. If one goes looking for food then one goes to where the food/game are (the forest in this case), they then spend time searching for them, or actively go set up a hunting blind in an opportune location. Either way the person's skill impacts whether they can find and bring home food/game and whether they can do it in a timely manner.</p><p></p><p>I'll go out on a limb and say that a fictional friend also already exists in the setting even if he's not been enumerated. The difference is that having him show up at your location for a chance encounter doesn't involve you really doing anything. I mean there's not anything in the fiction you are actually doing that's causing that to happen. There is with foraging.</p><p></p><p>Now if it's not a chance encounter. Say you were sending letters or other communications and that caused your friend to come help you... well that's another matter entirely. As I said, I'm focused on the chance encounter aspect of "look for friends" - and the objection isn't about randomness there, it's about the lack of a coherent fictional action. I mean, if the mechanic dropped the pretense of being an in fiction action I wouldn't be making this objection to it. But it is and I've been assured that "looking for your friend" is a fictional action a character can take, even in the context of a chance friend encounter (despite no one having a clue what such an action actually looks like).</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 8161632, member: 6795602"] Food, game animals, etc all exist as part of the fictional world whether they are enumerated or not. They are part of the meidieval fantasy setting. If one goes looking for food then one goes to where the food/game are (the forest in this case), they then spend time searching for them, or actively go set up a hunting blind in an opportune location. Either way the person's skill impacts whether they can find and bring home food/game and whether they can do it in a timely manner. I'll go out on a limb and say that a fictional friend also already exists in the setting even if he's not been enumerated. The difference is that having him show up at your location for a chance encounter doesn't involve you really doing anything. I mean there's not anything in the fiction you are actually doing that's causing that to happen. There is with foraging. Now if it's not a chance encounter. Say you were sending letters or other communications and that caused your friend to come help you... well that's another matter entirely. As I said, I'm focused on the chance encounter aspect of "look for friends" - and the objection isn't about randomness there, it's about the lack of a coherent fictional action. I mean, if the mechanic dropped the pretense of being an in fiction action I wouldn't be making this objection to it. But it is and I've been assured that "looking for your friend" is a fictional action a character can take, even in the context of a chance friend encounter (despite no one having a clue what such an action actually looks like). [/QUOTE]
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