Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 8163833"><p>Exactly all these things. And like I said many times, the brother being dead is just one possible outcome (and it is a possibility the player is totally aware of when setting out on this kind of search). I have had long lost relatives in my campaigns. I am sure some of them have died off screen. But most don't. I take adjudicating family members of PCs very seriously because they can easily devolve into pawns that help the GM advance his or her own agenda, or just used to annoy players all the time. But I do try to give those characters their own agency (and again, yes I am using a different definition of agency from the other folks here). In one case, in fact, one of the sessions I linked to, one of the players had re-united with his long lost father and brother, and, if I recall correctly, was trying to help re-establish their old sect. The father was a great guy, and treated the player character well, but the player character was engaged in some shady business, and the brother, was a bit of a self righteous jerk. The player had to deal with dynamic while trying to rebuild his sect. I think he and the brother may have eventually become enemies, but I can't recall without going back to the logs as it was at least 2 or 3 years ago. None of this was stuff the player was allowed to order like off a menu. This was all stuff he knew full well I would create behind the scenes and he would discover what the case was as he searched for them, found them, and if they were alive (which he didn't know if they were), interacted with them. This doesn't strike me as controversial at all.</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 8163833"] Exactly all these things. And like I said many times, the brother being dead is just one possible outcome (and it is a possibility the player is totally aware of when setting out on this kind of search). I have had long lost relatives in my campaigns. I am sure some of them have died off screen. But most don't. I take adjudicating family members of PCs very seriously because they can easily devolve into pawns that help the GM advance his or her own agenda, or just used to annoy players all the time. But I do try to give those characters their own agency (and again, yes I am using a different definition of agency from the other folks here). In one case, in fact, one of the sessions I linked to, one of the players had re-united with his long lost father and brother, and, if I recall correctly, was trying to help re-establish their old sect. The father was a great guy, and treated the player character well, but the player character was engaged in some shady business, and the brother, was a bit of a self righteous jerk. The player had to deal with dynamic while trying to rebuild his sect. I think he and the brother may have eventually become enemies, but I can't recall without going back to the logs as it was at least 2 or 3 years ago. None of this was stuff the player was allowed to order like off a menu. This was all stuff he knew full well I would create behind the scenes and he would discover what the case was as he searched for them, found them, and if they were alive (which he didn't know if they were), interacted with them. This doesn't strike me as controversial at all. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
Top