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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 8165408"><p>This sort of matches why the 1E DMG was so useful to me around 2003 or so. I was just not enjoying the style of play the was prevent at the time. And the 1DMG, which I had read in the past, but not deeply, was something I picked up cheap on amazon. I remember reading that, and re-reading my knights of the dinner table and thinking this is more what I want. I wouldn't say my style is what you see in the 1E dmg, just something about those two things: Knights of the Dinner Table and the stuff Gary was talking about in the 1E DMG reminded me what I enjoyed when I first started playing, and reminded me it can still very much be a game, and that part of the fun is not knowing how things will unfold, and allowing the players to kind of trash the scenery and see what happens (the latter was more the knights of the dinner table thing. And obviously Knights of the Dinner Table is parody with a dysfunctional group, but I think because the focus was on players who are just there to play around in the setting, some wanting to amass power, some wanting to forge relationships, and some just wanting to kill orcs, there was something in that, that I wasn't getting. And so for me those two things were helpful starting points to get me thinking differently about play at the table.</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 8165408"] This sort of matches why the 1E DMG was so useful to me around 2003 or so. I was just not enjoying the style of play the was prevent at the time. And the 1DMG, which I had read in the past, but not deeply, was something I picked up cheap on amazon. I remember reading that, and re-reading my knights of the dinner table and thinking this is more what I want. I wouldn't say my style is what you see in the 1E dmg, just something about those two things: Knights of the Dinner Table and the stuff Gary was talking about in the 1E DMG reminded me what I enjoyed when I first started playing, and reminded me it can still very much be a game, and that part of the fun is not knowing how things will unfold, and allowing the players to kind of trash the scenery and see what happens (the latter was more the knights of the dinner table thing. And obviously Knights of the Dinner Table is parody with a dysfunctional group, but I think because the focus was on players who are just there to play around in the setting, some wanting to amass power, some wanting to forge relationships, and some just wanting to kill orcs, there was something in that, that I wasn't getting. And so for me those two things were helpful starting points to get me thinking differently about play at the table. [/QUOTE]
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