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General Tabletop Discussion
*TTRPGs General
A Question Of Agency?
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 8165472"><p>I didn't see him making the assertion that free will was proven. Maybe I missed something in his post that pointed you towards this. It looked more like a general statement about how we think of having agency in real life. But just to take this point, if one were to conclude free will and agency are the same thing, and that free will can't be known to exist in real life, can it ever be known to exist in a game? And if one takes it a step further and rejects free will existing in real life, surely it can't exist in a game either (since games would be being played by people who don't have free will themselves).</p><p></p><p>I think what he is trying to say though is, the existence of events outside our control doesn't mean we lack agency, we still get to react and grow. I mean if my brother dies, and it is beyond my control, there are still many things that stem from that which are entirely in my control. And if my brother dies from an illness, and there is nothing I can do to stop it, I wouldn't see his death as meaning I lack agency or free will. I think in life there are events we can control and events we can't. A game should have both in my opinion</p><p></p><p>EDIT: Also just to weigh in on free will, obviously a contentious issue and people should read the arguments for and against, and form their own conclusions. Personally I find the arguments in favor of free will more compelling, but that is just my opinion.</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 8165472"] I didn't see him making the assertion that free will was proven. Maybe I missed something in his post that pointed you towards this. It looked more like a general statement about how we think of having agency in real life. But just to take this point, if one were to conclude free will and agency are the same thing, and that free will can't be known to exist in real life, can it ever be known to exist in a game? And if one takes it a step further and rejects free will existing in real life, surely it can't exist in a game either (since games would be being played by people who don't have free will themselves). I think what he is trying to say though is, the existence of events outside our control doesn't mean we lack agency, we still get to react and grow. I mean if my brother dies, and it is beyond my control, there are still many things that stem from that which are entirely in my control. And if my brother dies from an illness, and there is nothing I can do to stop it, I wouldn't see his death as meaning I lack agency or free will. I think in life there are events we can control and events we can't. A game should have both in my opinion EDIT: Also just to weigh in on free will, obviously a contentious issue and people should read the arguments for and against, and form their own conclusions. Personally I find the arguments in favor of free will more compelling, but that is just my opinion. [/QUOTE]
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